Create an account


Poll: Good feature?
You do not have permission to vote in this poll.
Yes
71.43%
5 71.43%
Neutral
28.57%
2 28.57%
No
0%
0 0%
Total 7 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A new feature for singleplayer campaign

#1
Note: By "singleplayer campaign" I mean the current Nexuiz singleplayer mode.

I've coded a small feature for singleplayer: a countdown timer. This would hopefully add a fun little element to singleplayer gameplay. Players will have to play against the clock to complete a certain task e.g. 10 frags within 5 minutes, automatically failing the level once the timer hits 0:00. Not all levels will have a time limit, and the ones that do need one can be specified in the campaign text file.

This feature can be found on the branch ThePWTULN/campaigntimer, by running the following commands (you'll need a git clone):

Code:
./all checkout ThePWTULN/campaigntimer
./all compile

The branch contains a sample campaign file, with one timed level and one untimed level.

Please tell me if something isn't working correctly!
[Image: 370.png] AKA [~] John Smith on Nexuiz
Reply

#2
Also, to come back to the main branch,
Code:
./all checkout
Reply

#3
Looks cool to me ^-^. I always thought that bot fights could be a little long anyway.
Reply

#4
Could use this in a challenge mode or something that is in the campaign selection screen.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
Reply

#5
Could someone confirm that they can get this to work from the repositories?

Thanks in advance Big Grin
[Image: 370.png] AKA [~] John Smith on Nexuiz
Reply

#6
It's working for me.
Reply

#7
Ok, great!

Thanks a lot Smile
[Image: 370.png] AKA [~] John Smith on Nexuiz
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
Star Some singleplayer campaigns I created (VERSION 2!) Wuzzy 2 4,770 11-09-2019, 10:11 PM
Last Post: Wuzzy
  Duel Campaign Snowmane 0 3,054 03-03-2018, 11:25 AM
Last Post: Snowmane
  Singleplayer kaadmy 23 16,099 07-13-2016, 01:39 PM
Last Post: Beagle
  New feature review/test: Private Server List BuddyFriendGuy 17 19,454 01-07-2016, 08:05 AM
Last Post: BuddyFriendGuy
  What is the general consensus on "dodging"? (UT's greatest feature IMO) ambition 7 7,440 01-26-2013, 02:42 PM
Last Post: lda17h
  Tutorial Campaign - level brainstorming PinkRobot 7 9,181 01-13-2013, 04:06 PM
Last Post: edh
  Tutorial campaign - general discussion PinkRobot 5 6,657 01-13-2013, 09:22 AM
Last Post: Halogene
Brick Weapons defined in text files / de-harding weapons [feature debate] MirceaKitsune 41 48,094 10-10-2012, 03:59 PM
Last Post: hutty
  Bone based damage system (feature vote and debate) MirceaKitsune 42 48,901 05-17-2012, 01:29 AM
Last Post: CuBe0wL
Star Singleplayer Level14 Laser only is... Harmata 1 3,615 12-01-2011, 03:13 AM
Last Post: divVerent

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-