05-20-2012, 02:33 AM
Quote:#3: The attack as primary and the jumping as secondary is negotiable, it could just as easily be reversed -- I can also even make a client side option for it to be reversed, so any client can choose what they want. I just thought that "attack" would be most logical to a new player on primary. of course other people would rather stick to their habit of using primary to jump with, which is fine. To clarify though, keep refering to primary and secondary like I have stated in the original post.. this will avoid confusion.
#4: It is possible to still have juggling-- I may have a way where this still works and I'll still be able to fit melee into it... but it's difficult to describe, i'll have to code it and show it to you guys.
Thanks for clearing this up. The other things like lg and splitting up cell ammo deserve their own thread though (in near/far future).

