Your point is? How I understand it:
Spawnweapon primary: Laser, for jumping around like usual
Spawnweapon secondary: Chargeable shockwave, combining shotgun primary and secondary
primary <-> secondary can be switched clientside
Spawnweapon primary: Laser, for jumping around like usual
Spawnweapon secondary: Chargeable shockwave, combining shotgun primary and secondary
primary <-> secondary can be switched clientside

