05-13-2010, 05:14 PM
Odin Wrote:You'd be trading raw BSP loading(which takes some time in itself) with .map loading which is substantially faster, then running a simple bsp compile on the .map data.Some players might find it odd/inefficient/annoying/etc. that the game is wasting time on compiling a map when it could just pull a pre-compiled BSP and load it much faster, thus not wasting their precious, precious time (which is obviously not that precious because they themselves are squandering it playing video games

Humans... 
"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com

"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com