09-08-2010, 05:59 AM
I have a problem.
My jumppads are not working. Generally map is working fine after compiling (i was using this "Xonotic approved and RECOMMENDED" thing), but when you enter the jumppad it somehow holds you and it looks (and sounds) like it's trying to push you but it's somehow blocked.
The strange thing is, that in my previous map everything was ok. And i'm almost sure i wasn't changing any settings...
The only thing i noticed that isn't right is the color of line connecting trigger_push and target_position.
It's green.
In every tutorial i've seen and in my previous map it was orange. But i don't know how to change it.
I know, it's maybe kinda nooby problem but also kinda annoying.
My jumppads are not working. Generally map is working fine after compiling (i was using this "Xonotic approved and RECOMMENDED" thing), but when you enter the jumppad it somehow holds you and it looks (and sounds) like it's trying to push you but it's somehow blocked.
The strange thing is, that in my previous map everything was ok. And i'm almost sure i wasn't changing any settings...
The only thing i noticed that isn't right is the color of line connecting trigger_push and target_position.
It's green.
In every tutorial i've seen and in my previous map it was orange. But i don't know how to change it.
I know, it's maybe kinda nooby problem but also kinda annoying.
<Halogene> ok "n1" means "nice one"
<Halogene> "gl" means "good luck"
<Halogene> "fu" means "wow that was wickedly nice that frag"
Frogg on Instagram
<Halogene> "gl" means "good luck"
<Halogene> "fu" means "wow that was wickedly nice that frag"
Frogg on Instagram