Create an account


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The Troll Car

#1


Tricks used in here: misc_follow targeting func_door_rotating to move the magnet with the func_train; path_corner with target2 to trigger an event when the train object reaches a corner.

Should have used the same trick to also make the wheels turn.
BRLOGENSHFEGLE (core dumped)

The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud
Reply

#2
I've been already braindead today (weather front, not sleeping enough, not enough caffeine etc. ), and my productivity was zero, but this... I might as well go home now I think.
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
Reply

#3
Is this an introduction of new movement physics? Are we going by car in Xonotic 0.2? I like the new player model, it seems to always look into my direction.

BTW, is it possible to stick mines to the car?
My Xonstats Profile
Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out the Newbie Corner!

Reply

#4
No, no new movement feature. Just func_train.

And mines should work fine on that car.
BRLOGENSHFEGLE (core dumped)

The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud
Reply

#5
I'd rather see a tractor
Reply

#6
(02-15-2011, 07:03 AM)Justin Wrote: I'd rather see a tractor

With "XSAX" as plate! Big Grin
Reply

#7
WIN Big Grin
Links to my: SoundCloud and bandcamp accounts
Reply

#8
lol Troll logic
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
Reply

#9
A perpetual mobile vehicle! He did it! Give him the award Tongue
Reply

#10
"Trololololo-lololo-lololo-lolo-looo!"
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
Reply

#11
So that's how magnets work!
Reply



Forum Jump:


Users browsing this thread:
4 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-