02-26-2012, 11:50 AM
(This post was last modified: 02-26-2012, 11:53 AM by bigdilliams.)
Hello forum, I'm new with the Quake Engine, but I have experience under Ubuntu, Windows 7 with Blender, 3ds Max, Cryengine 3 and Unity3d. I'm really impressed with that, what the developers of Xonotic have done with an modified version of the Quake 3 Engine I've decided to add new models for testing the engine a bit, but I really don't now where to beginn I have some weapon models (not createt by me) and I want them to convert into .md3 or (iqm,iqe). I prefer to use Blender but I don't now how to configure or install the Inter Quake Exporter and how all this works.
Can someone help me, I haven't experience with modifying (editing) Xonotic
Can someone help me, I haven't experience with modifying (editing) Xonotic