10-27-2015, 03:09 AM
Hi
I've added a Warpzone to my map, I am able to travel and shoot through it - that all works fine. What does not work are the visuals, no matter what I've tried, I can not "see the other side".
I did a search here in the forums and found a post that said you needed to keep a gap behind the warpzone (approx 2x player width) and that both warpzone triggers needed to be the same size - done that, didn't work.
I have also been using one of the original base maps as a reference, seeing how it was done there ... They didn't have a gap at all behind the warpzone, but the two triggers were the same size. Other than strange rotation angles (instead of 0, it was 0.000001) I can't see anything that I've missed.
Can someone point me to a design guide? Or maybe a video that shows how it's done?
Thx
I've added a Warpzone to my map, I am able to travel and shoot through it - that all works fine. What does not work are the visuals, no matter what I've tried, I can not "see the other side".
I did a search here in the forums and found a post that said you needed to keep a gap behind the warpzone (approx 2x player width) and that both warpzone triggers needed to be the same size - done that, didn't work.
I have also been using one of the original base maps as a reference, seeing how it was done there ... They didn't have a gap at all behind the warpzone, but the two triggers were the same size. Other than strange rotation angles (instead of 0, it was 0.000001) I can't see anything that I've missed.
Can someone point me to a design guide? Or maybe a video that shows how it's done?
Thx