A few of us were trying to experiment with some new personal scoring in CTF to improve the built-in autobalance (g_balance_teams_force) and some of the cvars didn't make sense.
This is from one of the scoring cfgs (alien's)
The main ones I don't understand are:
set g_ctf_personalscore_pickup_dropped_early
set g_ctf_personalscore_pickup_dropped_late
set g_ctf_personalscore_return_rogue_by_killer
I don't fully understand the difference between the flagscore and personal score. My guess is that flagscore it is based on the old scoring system where a CTF match was decided by "frags" instead of caps.
I also wanted to know how fckills affected the personal player scoring. I'm pretty sure you get a bonus on your personal score if you kill the flag carrier, but I couldn't find which cvar sets that value. There is only return_by_killer, but that's not the same thing.
This is from one of the scoring cfgs (alien's)
Code:
set g_ctf_flagscore_pickup_base 1
set g_ctf_flagscore_pickup_dropped_early 1
set g_ctf_flagscore_pickup_dropped_late 1
set g_ctf_flagscore_capture 30
set g_ctf_flagscore_kill 1
set g_ctf_flagpenalty_drop 2
set g_ctf_flagpenalty_suicidedrop 2
set g_ctf_flagpenalty_returned 0
set g_ctf_flagscore_return 5
set g_ctf_flagscore_return_rogue 10
set g_ctf_flagscore_return_by_killer 6
set g_ctf_flagscore_return_rogue_by_killer 11
// succeeded capture (pickup capture) 31 (0 for enemy)
// failed capture (pickup kill drop return) -1 (6 or 7 for enemy)
// failed (shot into void) (pickup kill drop) 1 (1 for enemy)
// capture retry (kill drop pickup) -1 (1 for enemy)
// suicide, then retake (suicidedrop pickup) -1 (0 for enemy)
set g_ctf_personalscore_pickup_base 1
set g_ctf_personalscore_pickup_dropped_early 1
set g_ctf_personalscore_pickup_dropped_late 1
set g_ctf_personalscore_capture 30
set g_ctf_personalscore_kill 1
set g_ctf_personalpenalty_drop 2
set g_ctf_personalpenalty_suicidedrop 2
set g_ctf_personalpenalty_returned 0
set g_ctf_personalscore_return 5
set g_ctf_personalscore_return_rogue 10
set g_ctf_personalscore_return_by_killer 6
set g_ctf_personalscore_return_rogue_by_killer 11
// AWIN = 31
// AFAIL = -1
// AFAILVOID = 1
// DWIN = 6..7
// ARETRY = -1
// DRETRY = 1
// ATAKE = 1
The main ones I don't understand are:
set g_ctf_personalscore_pickup_dropped_early
set g_ctf_personalscore_pickup_dropped_late
set g_ctf_personalscore_return_rogue_by_killer
I don't fully understand the difference between the flagscore and personal score. My guess is that flagscore it is based on the old scoring system where a CTF match was decided by "frags" instead of caps.
I also wanted to know how fckills affected the personal player scoring. I'm pretty sure you get a bonus on your personal score if you kill the flag carrier, but I couldn't find which cvar sets that value. There is only return_by_killer, but that's not the same thing.