02-01-2012, 07:32 PM
I want to create an space assault map with vehicles and jetpacks for players, with a big ship as base for defenders and turrets protecting the outside.
The problem is the performance.
At the beginning it'd be a big open space with a big ship that has turrets and that kills fps.
Here is a very rough concept of what i want (sorry its a .map file): http://dl.dropbox.com/u/54224716/star-wars.map
Obviously its only a concept, don't think the ship would be that way, i just did that in some minutes for testing
I just want to know if it worths trying to create something like that since the engine doesn't like a lot open places.
If it does worth it, how can i improve the fps?
would anyone be interested in helping me with the map?
The problem is the performance.
At the beginning it'd be a big open space with a big ship that has turrets and that kills fps.
Here is a very rough concept of what i want (sorry its a .map file): http://dl.dropbox.com/u/54224716/star-wars.map
Obviously its only a concept, don't think the ship would be that way, i just did that in some minutes for testing
I just want to know if it worths trying to create something like that since the engine doesn't like a lot open places.
If it does worth it, how can i improve the fps?
would anyone be interested in helping me with the map?