05-13-2010, 05:14 PM
Odin Wrote:You'd be trading raw BSP loading(which takes some time in itself) with .map loading which is substantially faster, then running a simple bsp compile on the .map data.Some players might find it odd/inefficient/annoying/etc. that the game is wasting time on compiling a map when it could just pull a pre-compiled BSP and load it much faster, thus not wasting their precious, precious time (which is obviously not that precious because they themselves are squandering it playing video games )
Humans...
"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com
"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com