09-25-2015, 08:27 PM
we've been seeing this behavior on pretty much all of the official dm maps, with various bot skill levels (1, 2, 8, etc. (by the way, live help says skill ranges over {0,1,2,3}, but skill_auto sets it to higher values))
so every now and then bots will decide running ain't their thing and they'll just stand there at spawn. at higher skill levels they will shoot, but they are still extremely vulnerable and easy, so this cannot possibly be the intended behavior, can it? the recent update did not seem to make any difference. are we missing something? is there a setting that will make them move always? is there a command which would reliably start them moving again?
so every now and then bots will decide running ain't their thing and they'll just stand there at spawn. at higher skill levels they will shoot, but they are still extremely vulnerable and easy, so this cannot possibly be the intended behavior, can it? the recent update did not seem to make any difference. are we missing something? is there a setting that will make them move always? is there a command which would reliably start them moving again?