11-19-2017, 11:45 PM
(This post was last modified: 11-19-2017, 11:46 PM by Smilecythe.)
It's been a feature for as long as I can remember, as it is now and has always been; you can bunnyhop while holding the crouch, but it has virtually no difference to regular jumping besides your hitbox being smaller (and quieter jump sound apparently). The advantage is not that big, but it's also not very challenging to hold crouch while also holding jump, which makes it a very compelling technique to abuse.
So what if your jump height (sv_jumpvelocity) was reduced if you jump while holding crouch? This would result in your character generating jump sounds more frequently (which makes audio-locating you easier) and perhaps encourage people to crouch-jump more sparingly. It could also be used creatively to pace your jump routes, getting through platforms that you might normally overshoot for example.
So what if your jump height (sv_jumpvelocity) was reduced if you jump while holding crouch? This would result in your character generating jump sounds more frequently (which makes audio-locating you easier) and perhaps encourage people to crouch-jump more sparingly. It could also be used creatively to pace your jump routes, getting through platforms that you might normally overshoot for example.