04-05-2012, 05:34 PM
As it is possible to drag a face of a brush with CTRL+MouseDrag in GtkRadiant 1.4 and ZeroRadiant it would be awesome to add this useful feature also to the NetRadiant. It allows easy and fast terrain shaping as you can see it this video:
At the moment all terrain parts in the Xonotic maps are created out of simple patches which is rather ineffective because it creates too much vertices which slows down the computer. Being able to drag faces allows to shape terrains like this one:
http://simonoc.com/pages/design/mp/pom.htm
GtkRadiant 1.4 and ZeroRadiant are buggy and seem to crash very often (especially on Linux) whereas NetRadiant works excellent (I didn´t had a single crash yet).
A lot of people (from the Jedi Knight community) said that they are using the GtkRadiant 1.4 only for shaping terrain and GtkRadiant 1.5 (->NetRadiant) for every other things. "Merging" the helpful features (dragging faces) from 1.4 to the NetRadiant would make NetRadiant an unbelievable and powerful level editor.
At the moment all terrain parts in the Xonotic maps are created out of simple patches which is rather ineffective because it creates too much vertices which slows down the computer. Being able to drag faces allows to shape terrains like this one:
http://simonoc.com/pages/design/mp/pom.htm
GtkRadiant 1.4 and ZeroRadiant are buggy and seem to crash very often (especially on Linux) whereas NetRadiant works excellent (I didn´t had a single crash yet).
A lot of people (from the Jedi Knight community) said that they are using the GtkRadiant 1.4 only for shaping terrain and GtkRadiant 1.5 (->NetRadiant) for every other things. "Merging" the helpful features (dragging faces) from 1.4 to the NetRadiant would make NetRadiant an unbelievable and powerful level editor.
XonStats profile | Winner of Beginner´s Cup || Q3Map2Wizard || Heavy Metal | Bio Lab | Bloodball | Sunset | Warfare | Huq | Airwalk || Cleax - texture set