Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[NEED HELP] Can see other players, but not map

#1
Environment: Ubuntu 16.04, Xonotic 8.2

When I join a server I cannot see the map. I see vehicles and players, but no map. This was happening intermittently but now it happens every time I join. I have used the update script and downloaded a new copy of Xonotic but no improvement. In addition, item spawns are only displayed as cubic symbols. The intermittent part has me stumped because it doesn't seem like a missing library, etc.

I am getting errors like this...

Code:
/home/me/.xonotic/data/dlcache/csprogs-smbmod-v0.1.5-117-gf6107ef.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/csprogs-smbmod-v0.1.5-117-gf6107ef.pk3"
/home/me/.xonotic/data/dlcache/zz-jeff-models-weapons_01.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zz-jeff-models-weapons_01.pk3"
/home/me/.xonotic/data/dlcache/zz-jeff-sounds-weapons_02.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zz-jeff-sounds-weapons_02.pk3"
/home/me/.xonotic/data/dlcache/zzz-flags_01.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-flags_01.pk3"
/home/me/.xonotic/data/dlcache/zzz-hats_018.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-hats_018.pk3"
/home/me/.xonotic/data/dlcache/zzz-items_02.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-items_02.pk3"
/home/me/.xonotic/data/dlcache/zzz-jeff-female-male-announcer_01.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-jeff-female-male-announcer_01.pk3"
/home/me/.xonotic/data/dlcache/zzz-minigames-v006-64-g09ed1c0.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-minigames-v006-64-g09ed1c0.pk3"
/home/me/.xonotic/data/dlcache/zzz-misc-v007-100-g97720f6.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-misc-v007-100-g97720f6.pk3"
/home/me/.xonotic/data/dlcache/zzz-monsters-extra_11.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-monsters-extra_11.pk3"
/home/me/.xonotic/data/dlcache/zzz-okmale_01.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-okmale_01.pk3"
/home/me/.xonotic/data/dlcache/zzz-playermodels_02.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-playermodels_02.pk3"
/home/me/.xonotic/data/dlcache/zzz-jeff-quickmenu_01.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-jeff-quickmenu_01.pk3"
/home/me/.xonotic/data/dlcache/zzz-vehicles-extra_07.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/zzz-vehicles-extra_07.pk3"

 and this...


Code:
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/weapons/campingrifle_fire_bass"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/weapons/uzi_fire_slow_bass"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/weapons/huntingrifle_fire2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/weapons/huntingrifle_fire"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/weapons/assaultrifle_fire"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/weapons/assaultrifle_fire"
Model models/hats/bear.md3 not found
Model models/hats/beatbox.md3 not found
Model models/hats/bucket.md3 not found
Model models/hats/cone.md3 not found
Model models/hats/cowboy.md3 not found
Model models/hats/crown.md3 not found
Model models/hats/deadmau5.md3 not found
Model models/hats/duch.md3 not found
Model models/hats/goblin.md3 not found

I tried running...
Code:
~/Games/Xonotic/misc/tools/rsync-updater/update-to-release.sh
as suggested here but the problem persists.
Reply

#2
This means you failed to download the map file or any custom assets that may be required to connect to the server. Either because:
- the server admin did not properly set up server downloads
- your client failed to retrieve file

The latter can happen if you don't have libcurl installed on Linux to begin with, which you should go get it. You might want to delete the empty .pk3's in your ~/.xonotic/data/dlcache/ either way, then try again.

You can't really do anything about the first case, but typically your console will report things like 404 or 403 response for failure when requesting the file from the download server. That should help the admin with what went wrong on his end.
Xonotic exists for a long time and low player count is the proof that nobody wants to play Xonotic since it is a bad game by default.
- Lyberta, 2017
Reply

#3
Sounds like you're probably missing libcurl4-openssl-dev.

The warnings in the second log are fairly normal, some servers don't provide content packages for everything available in the mods they use.
[Image: 230.png]
Reply

#4
Thanks @Antares* and @Mario

I read about libcurl4-openssl-dev in another post and installed it but it made no difference. My PC did download a 5mb file named csprogs-smbmod-v0.1.5-117-gf6107ef.dat.5031229.44577, but all pk3 files in dlchache are empty (0kb).

This was a problem on several servers I tried yesterday but now it seems to be limited to Jeff's Vehicle Warfare Server. I have another Ubuntu 16.04 machine that downloads Jeff's pk3 files without issues. If I copy the latest dlcache files from that computer, to the defective computer, everything works - until there is a map or other update.
Reply

#5
You should look for the line in the console that's reporting download connection statuses as it explains exactly what's going on.
404 = the download is not available or server is offline
403 = the server is available but it is blocking a category of clients you fall under
202 = OK

... etc.
Xonotic exists for a long time and low player count is the proof that nobody wants to play Xonotic since it is a bad game by default.
- Lyberta, 2017
Reply

#6
I could not find a 40* error in the terminal...

Code:
./xonotic-linux64-glx
Game is Xonotic using base gamedir data
gamename for server filtering: Xonotic
Xonotic Linux 22:04:56 Mar 31 2017 - release
Current nice level is below the soft limit - cannot use niceness
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
execing quake.rc
execing default.cfg
execing defaultXonotic.cfg
execing sRGB-disable.cfg
menu: program is not loaded
execing weapons.cfg
execing binds-xonotic.cfg
execing cdtracks.cfg
execing balance-xonotic.cfg
execing bal-wep-xonotic.cfg
execing effects-normal.cfg
execing physicsX.cfg
execing turrets.cfg
execing crosshairs.cfg
execing gamemodes.cfg
execing ctfscoring-samual.cfg
execing mutators.cfg
execing notifications.cfg
execing monsters.cfg
execing minigames.cfg
execing physics.cfg
execing commands.cfg
execing _hud_common.cfg
execing _hud_descriptions.cfg
execing hud_luma.cfg
execing config.cfg
"maxplayers" set to "16"
execing data/campaign.cfg
execing config_update.cfg
execing font-xolonium.cfg
client: program is not loaded
execing autoexec/empty.cfg
execing autoexec.cfg
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: I6/k+ZLUKJlzXvRjjg6PJnwzBbOqbDDeQRIIjbFczwM=)
NOTE: this ID has not yet been signed!
Only need a signature for an existing key...
Signature generation in progress...
execing post-config.cfg
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Client opened a socket on address [0:0:0:0:0:0:0:0]:0
Loading OpenGL driver libGL.so.1
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 384.111
vid.support.arb_multisample 1
vid.support.gl20shaders 1
NOTE: requested 1x AA, got 0x AA
Video Mode: fullscreen 1024x768x32x0.00hz
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
SndSys_Init: using the ALSA module
SndSys_Init: PCM device is "default"
Sound format: 48000Hz, 2 channels, 16 bits per sample
CDAudio_SysStartup: open of "/dev/cdrom" failed (2)
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
NetWM fullscreen: actually using resolution 1024x796
NetWM fullscreen: actually using resolution 1920x1080
MQC Build information: xonotic-v0.8.2~
Error response from keygen server: Not allowed
Authenticated connection to 178.32.217.17:26010 has been established: server is CVVU0zvKSqYN4Ks1Gq1FtGZr/OJbMX4SbWvGP7xLAKM=@Xon//Ks, I am I6/k+ZL@~Xon//Ks
Connection accepted to 178.32.217.17:26010
--> client to server keepalive
<-- server to client keepalive
--> client to server keepalive
<-- server to client keepalive
<-- server to client keepalive
--> client to server keepalive
<-- server to client keepalive

Server: Xonotic build 14:27:23 Feb  4 2018 - release (progs 26990 crc)

<===================================>


/home/me/.xonotic/data/dlcache/sniper_egypt_attack.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/sniper_egypt_attack.pk3"
Downloading http://178.32.217.17/~jeff/vehicles/sniper_egypt_attack.pk3 -> dlcache/sniper_egypt_attack.pk3...
loadimagepixelsrgba: corrupt or invalid alpha image textures/jeff_rl_new_norm_alpha
--> client to server keepalive
<-- server to client keepalive
models/monsters_jeff/shambler.mdl: chunk PNTS0000 has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.mdl: chunk VTXW0000 has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.mdl: chunk FACE0000 has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.mdl: chunk MATT0000 has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.mdl: chunk REFSKELT has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.mdl: chunk RAWWEIGHTS has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.psa: chunk BONENAMES has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.psa: chunk ANIMINFO has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.psa: chunk ANIMKEYS has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.psa: chunk SCALEKEYS has unknown version 0 (0x1e83b9, 0x1e9179, 0x2e, 0x12f2bc, 0x12f2f0 are currently supported), trying to load anyway!
models/monsters_jeff/shambler.psa: unknown chunk ID "SCALEKEYS"
models/mountedguns/delugegun.iqm: could not load texture "mac10-gunmetal.001"
models/vehicles/r22edits_milspec.iqm: could not load texture "Material.002"
models/vehicles/r22edits_milspec.iqm: could not load texture "Material.002"
models/vehicles/r22edits_milspec.iqm: could not load texture "Material.002"
models/vehicles/r22edits_milspec.iqm: could not load texture "Material.002"
models/vehicles/r22edits_milspec.iqm: could not load texture "FrameMaterial"
models/vehicles/r22edits_milspec.iqm: could not load texture "Material.002"
--> client to server keepalive
<-- server to client keepalive
models/vehicles/r22edits.iqm: could not load texture "Material.002"
models/vehicles/r22edits.iqm: could not load texture "Material.002"
models/vehicles/r22edits.iqm: could not load texture "Material.002"
models/vehicles/r22edits.iqm: could not load texture "Material.002"
models/vehicles/r22edits.iqm: could not load texture "FrameMaterial"
models/vehicles/r22edits.iqm: could not load texture "Material.002"
error while opening Ogg Vorbis file "sound/weapons_jeff/crylink_impact2.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/flac_fire.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/laserimpact.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/seekerexp1.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/seekerexp3.ogg"
Map maps/sniper_egypt_attack.bsp not found
CSQC Build information: smbmod-v0.1.5-117-gf6107ef
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/conquest/flag.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/conquest/stand.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/credit.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/fx/bullet.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/fx/blueplasma.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/fx/tankshell.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/fx/tankshell.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/fx/violetorb.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/scoutdrone.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/scoutdronegun.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/scoutdronedamage.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/lightdrone.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/lightdrone_turret.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/lightdronedamage.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/tankdrone.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/tankdroneturret.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/tankdronegun.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/tankdronedamage.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artdrone.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artdroneturret.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artdronegun.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artilerydronedamage.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artdrone.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artdroneturret2.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artdronegun2.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/artilerydronedamage.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/guardian_body.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/guardian_legs.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/guardian_plasma.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/guardian_rail.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/gib1.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/gib2.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/gib3.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/gib4.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/dotc/gib5.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/snafu/tadpole.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/items/giftbox.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/items/star.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/items/mini.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/items/life.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/shalrath.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/scrag.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/soldier.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/tarbaby.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/afrit.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/ogre.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/enforcer.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/fish.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/demon.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/dog.mdl"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/monsters/creeper.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_chainsaw.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_chainsaw.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_chainsaw.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_mac10.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_mac10.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_mac10.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_flak.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_flak.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_flak.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_lightsabre.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_lightsabre.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_lightsabre.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_lightsabre_active.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_lightsabre_active.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_rpg7.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_rpg7.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_rpg7.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_rpg7_empty.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_rpg7_empty.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/snafu/fatone.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/snafu/foneoneshead.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/snafu/chickenleg.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/snafu/princess.dpm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_huntingrifle.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_huntingrifle.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_huntingrifle.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_g3.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_g3.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_g3.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/h_explosives.iqm"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/v_explosives.md3"
[::CSQC::WARNING] Model_model_precache(./common/models/model.qh:18)
Missing model: "models/weapons/g_explosives.md3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/player/mario/player/jump7"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/coinpickup"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/defense_attack"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/defense_lost"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/squad_lost"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/flyby"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/lasershot3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/lasershot3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/death1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/death2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/pain1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/pain2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/growl1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/growl2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/items/powerup_star"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/items/powerup_mini"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/items/powerup_life"
Model models/mapobjects/chandelier/chandelier.md3 not found
Model models/mapobjects/goldbox_sd/goldbox.md3 not found
Model models/mapobjects/goldbox_sd/goldbox_trans_red.md3 not found
Model models/mapobjects/cmarker/cmarker_flag.md3 not found
Model models/mapobjects/cmarker/cmarker_crates.md3 not found
Model models/mapobjects/miltary_trim/barbwire.md3 not found
Model models/mapobjects/miltary_trim/dragon_teeth_wils.md3 not found
Model models/mapobjects/radios_sd/compostaxisopened.md3 not found
Model models/mapobjects/radios_sd/compostalliedopened.md3 not found
Model models/mapobjects/radios_sd/compostneutralclosed.md3 not found
Sound sound/weapons_jeff/crylink_impact2.wav not found
error while opening Ogg Vorbis file "sound/weapons_jeff/crylink_impact2.ogg"
Sound sound/weapons_jeff/flac_fire.wav not found
error while opening Ogg Vorbis file "sound/weapons_jeff/flac_fire.ogg"
Sound sound/weapons_jeff/laserimpact.wav not found
error while opening Ogg Vorbis file "sound/weapons_jeff/laserimpact.ogg"
Sound sound/weapons_jeff/seekerexp1.wav not found
error while opening Ogg Vorbis file "sound/weapons_jeff/seekerexp1.ogg"
Sound sound/weapons_jeff/seekerexp3.wav not found
error while opening Ogg Vorbis file "sound/weapons_jeff/seekerexp3.ogg"
Sound sound/player/mario/player/jump7.wav not found
Sound sound/dotc/coinpickup.wav not found
Sound sound/dotc/defense_attack.wav not found
Sound sound/dotc/defense_lost.wav not found
Sound sound/dotc/squad_lost.wav not found
Sound sound/dotc/flyby.wav not found
Sound sound/dotc/lasershot3.wav not found
Sound sound/dotc/explosion1.wav not found
Sound sound/dotc/explosion2.wav not found
Sound sound/dotc/core_attack.wav not found
Sound sound/dotc/red_core_level.wav not found
Sound sound/dotc/blue_core_level.wav not found
Sound sound/dotc/yellow_core_level.wav not found
Sound sound/dotc/pink_core_level.wav not found
Sound sound/dotc/factory_attack.wav not found
Sound sound/dotc/factory_lost.wav not found
Sound sound/snafu/zombie/attack1.wav not found
Sound sound/snafu/zombie/attack2.wav not found
Sound sound/snafu/zombie/attack3.wav not found
Sound sound/snafu/zombie/death1.wav not found
Sound sound/snafu/zombie/death2.wav not found
Sound sound/snafu/zombie/pain1.wav not found
Sound sound/snafu/zombie/pain2.wav not found
Sound sound/snafu/zombie/growl1.wav not found
Sound sound/snafu/zombie/growl2.wav not found
Sound sound/items/powerup_star.wav not found
Sound sound/items/powerup_mini.wav not found
Sound sound/items/powerup_life.wav not found
Sound sound/sound/player/insurrectionistlight/player/affirmative.wav not found
Sound sound/sound/player/insurrectionistlight/player/attacking.wav not found
Sound sound/sound/player/insurrectionistlight/player/defending.wav not found
Sound sound/sound/player/insurrectionistlight/player/droppedflag.wav not found
Sound sound/sound/player/insurrectionistlight/player/flagcarriertakingdamage.wav not found
Sound sound/sound/player/insurrectionistlight/player/getflag.wav not found
Sound sound/sound/player/insurrectionistlight/player/negative.wav not found
Sound sound/sound/player/insurrectionistlight/player/onmyway.wav not found
Sound sound/sound/player/insurrectionistlight/player/roaming.wav not found
Sound sound/sound/player/insurrectionistlight/player/seenenemy.wav not found
Sound sound/sound/player/carni-lycan/player/getflag.wav not found
Sound sound/sound/player/reptilian/player/attacking.wav not found
Sound sound/sound/player/reptilian/player/defending.wav not found
Sound sound/sound/player/reptilian/player/droppedflag.wav not found
Sound sound/sound/player/carni-lycan/player/flagcarriertakingdamage.wav not found
Sound sound/sound/player/reptilian/player/getflag.wav not found
Sound sound/sound/player/reptilian/player/negative.wav not found
Sound sound/sound/player/reptilian/player/onmyway.wav not found
Sound sound/sound/player/reptilian/player/roaming.wav not found
Sound sound/sound/player/reptilian/player/seenenemy.wav not found
Sound sound/sound/player/marine/player/fall1.wav not found
Sound sound/sound/player/desu/player/affirmative.wav not found
Sound sound/sound/player/desu/player/attacking.wav not found
Sound sound/sound/player/desu/player/defending.wav not found
Sound sound/sound/player/desu/needhelp1.wav not found
Sound sound/sound/player/desu/needhelp2.wav not found
Sound sound/sound/player/desu/seenflag.wav not found
Sound sound/sound/player/desu/player/droppedflag.wav not found
Sound sound/sound/player/desu/player/flagcarriertakingdamage.wav not found
Sound sound/sound/player/desu/player/getflag.wav not found
Sound sound/sound/player/desu/player/negative.wav not found
Sound sound/sound/player/desu/player/onmyway.wav not found
Sound sound/sound/player/desu/player/roaming.wav not found
Sound sound/sound/player/desu/player/seenenemy.wav not found
Sound sound/sound/player/insurrectionist/coms/flagcarriertakingdamage.wav not found
Sound sound/sound/player/insurrectionist/coms/getflag.wav not found
Sound sound/sound/player/toonquake/player/attacking.wav not found
Sound sound/sound/player/toonquake/player/defending.wav not found
Sound sound/sound/player/toonquake/player/droppedflag.wav not found
Sound sound/sound/player/toonquake/player/flagcarriertakingdamage.wav not found
Sound sound/sound/player/toonquake/player/getflag.wav not found
Sound sound/sound/player/toonquake/player/negative.wav not found
Sound sound/sound/player/toonquake/player/onmyway.wav not found
Sound sound/sound/player/toonquake/player/roaming.wav not found
Sound sound/sound/player/toonquake/player/seenenemy.wav not found
Sound sound/sound/player/pony_earth/coms/attack.wav not found
Sound sound/sound/player/pony_earth/player/fall.wav not found
Sound sound/sound/player/pony_pegasus/coms/attack.wav not found
Sound sound/sound/player/pony_pegasus/player/fall.wav not found
Sound sound/sound/player/pony_unicorn/coms/attack.wav not found
Sound sound/sound/player/pony_unicorn/player/fall.wav not found
Sound sound/sound/player/pony_alicorn/coms/attack.wav not found
Sound sound/sound/player/pony_alicorn/player/fall.wav not found
Sound sound/sound/klok1.wav not found
Sound sound/sound/ghost.wav not found
Sound sound/sound/vogels.wav not found
Sound sound/sound/world/water_01.wav not found
Sound sound/sound/uje_egypt/super_scream.wav not found
Sound sound/sound/amazinggrace.wav not found
Sound sound/sound/player/default/blank.wav not found
S_StaticSound: "sound/klok1.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
S_StaticSound: "sound/world/water_01.wav" hasn't been precached
<-- server to client keepalive
--> client to server keepalive
Could not load BGM track.
/home/me/.xonotic/data/dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3"
Downloading http://178.32.217.17/~jeff/radio/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3 -> dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3...
error while opening Ogg Vorbis file "sound/weapons_jeff/crylink_impact2.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/flac_fire.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/laserimpact.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/seekerexp1.ogg"
error while opening Ogg Vorbis file "sound/weapons_jeff/seekerexp3.ogg"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/player/mario/player/jump7"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/coinpickup"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/defense_attack"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/defense_lost"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/squad_lost"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/flyby"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/lasershot3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/lasershot3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/dotc/explosion1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/attack3"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/death1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/death2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/pain1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/pain2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/growl1"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/snafu/zombie/growl2"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/items/powerup_star"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/items/powerup_mini"
[::CSQC::WARNING] _Sound_fixpath(./common/sounds/sound.qh:117)
Missing sound: "sound/items/powerup_life"
[RADIO] Now playing Obliterate_Them_(switch_Trailer_Music) (autoqueue) (3:35) - 1 in queue (NOTE: you can turn off radio with radio off)
/home/me/.xonotic/data/dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3"
Downloading http://178.32.217.17/~jeff/radio/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3 -> dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3...
[RADIO] Now playing Obliterate_Them_(switch_Trailer_Music) (autoqueue) (3:35) - 1 in queue (NOTE: you can turn off radio with radio off)
/home/me/.xonotic/data/dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3 is not a PK3 file
unable to load pak "/home/me/.xonotic/data/dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3"
Downloading http://178.32.217.17/~jeff/radio/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3 -> dlcache/radio-924910c2c6306cf5b33c0e7f3bc6a9f6.pk3...
NOTE: The server is running Xonotic git (beta), you have Xonotic 0.8.2
Bundesferkel got the first score!
Mouse got shredded by Bundesferkel's Spiderbot
Mouse lost the BLUE flag
Bundesferkel returned the BLUE flag
Bundesferkel captured the RED flag
Bundesferkel got the Inferno buff!
PS: Single player had no available maps until I ran the update script.

UPDATE:
I asked Jeff to look at this issue and the downloads spontaneously started working again - as I was trying to explain it to him. I told him it is like when you take your car to the mechanic and the problems go away. Hopefully they don't return.
Reply



Possibly Related Threads...
Thread Author Replies Views Last Post
  [SOLVED] Damage over players head TheGoodGamer 2 1,154 02-12-2017, 03:37 PM
Last Post: Smilecythe
  [NEED HELP] Invisible models/players/flags etc. ARB 0 807 10-13-2016, 08:16 AM
Last Post: ARB
  [SOLVED] low framerate if other players are displayed rainerzufalldererste 2 1,995 11-25-2011, 05:19 PM
Last Post: Lee_Stricklin
  [SOLVED] [Solved]mapping, brush to disarm players Leeloo 2 2,443 11-02-2011, 04:54 PM
Last Post: Leeloo

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-