Thank you but i think this is just some random branch isn't it? If you look in the models/weapons folder there it's almost empty.
To make more clear what i'm tryting to do. Check out that screenshot:
As you can see the Nailgun in Quake is "blue" before pickup. That makes it nice to distinct from other weapons. I had some talk with a friend of mine yesterday and he has problems knowing what weapon he picked up. Since i also had that issue when being new i tought it would be an good idea to implement that to xonotic. I know that there are simple items but i think that's just much cooler.
That is why i either look for the textures to edit for each gun or the models (if needed) to get "onecolored" guns. However i checked all kind (extracted the data.pk3) of files and don't seem to find where the textures for each weapon are actually saved. I greatly appreciate any input on that or even advice how to accomplish what i'm trying to do.
I'm kinda worried that editing the files would lead to have a colored gun when equipped as well and that isn't what i want. Maybe i can replace the simple items with my idea?
However first i need to know where i can find the files that i need to edit then i can start with experiments on this.