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List of Free/GPL Models & Programs

This is a repost of a thread I started on another forum. This is one of two threads I'm reposting here. I have a feeling they should be posted in the "Edit" forums, but I'm not entirely sure they belong there.

This list has not been updated in over two years so many of the links may not work. I cannot be arsed to bother to find which ones do and do not work.

If you find a non-working link, please make a post and I'll update the thread.

If you have anything to add to the top thread, or if you want to make additional changes, post here, send me a PM, or contact me on IRC.

Models -
FlightGear Flight Simulator Aircraft Models
Quote:The list below includes MSFS aircraft that have been released under the GNU GPL by their authors.

Animation -
Cryptic Animation Rig -
License is listed under the download section. It'll be right in front of your face.

Modeling -
QuadFractal -
First one at the top. Already checked the source code and verified that it is GPL.

Ray Tracing -

Modeling/Animation/Rendering/Ect. -

Unsorted Programs -
These programs were just discovered and needs to be sorted out. When they'll be sorted out is up to the thread started and/or the people who want to sort it.



Leviathan - Bitrun - Unmass
[Bitrun is a model converter. Unmass is an archive reader. Leviathan is a Final Fantasy 7 monsters database.]

(3D Modeling, animation, and rendering system.)

Misfit Model 3D
(An OpenGL-based 3D model editor that works with triangle-based models.)

(An Open-Source 3D modeling, animation and rendering suite created by Dr. Stuart Ferguson.)

Wings 3D
(A subdivision modeler inspired by Nendo and Mirai from Izware.)

(The Persistence of Vision Ray-Tracer creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing.)
(YafRay is a powerful raytracer, under the LGPL license.)

3D Canvas
(3D Canvas is a real-time 3D modeling and animation tool that incorporates an intuitive drag-and-drop approach to 3D modeling.)

ngPlant - Open Source plant modeling package

(OpenTree is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.)

Munty Engine
(A small 3d engine for making virtual characters. Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.)

Freyja 3d modeling system
(A 3d modeling system that provides content editing such as polymesh, UV, animation, and a wide range of model support via plugins.)

Pretty Poly Editor
(A portable open-source 3D-modeller, file viewer and converter.)

(An open source, procedural subdivision modeller.)

[Someone want to clue me in on what this is? I can't find a description for it.]

(Cal3D is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way.)

(ShadowCaster is an utility I made for learning purpose. Its aim is to compute shadows and texture for a specified heightmap, using various algorithms.)

Drag[en]gine Normal Map Generator
(A tool designed to help you create Geometry Normal Maps.)

More Unsorted Programs -

(a 3D modeling and character animation program that I have written over the past couple of years, not as a commercial endeavor, but because I love 3D graphics, animation, and programming.)

(Terragen™ is capable of photorealistic results for professional landscape visualisation, special effects, art and recreation.)

Visual Terrain Maker
(A 3D-Modeling program allows visually create landscapes (maps) for games or other purposes.)
[Non-Commercial use apparently.]

(A molecular modeling and visualization program for personal computers.)
[It's non-commercial. So don't get your hopes up.]

(A free molecular visualization application for Mac OS X operating system.)
[This is suppose to be the same, or similar, to biodesigner except for the Mac.]
[Can someone confirm the usage on this?]

(A chemical visualization and illustration program with a new graphic interface.)
This program is free now apparently. Incase you can't get access to the registration page, here's the key that is listed there: APyUrblJnYZr

PyMOL Molecular Graphics System
(a Python-enhanced molecular graphics tool. It excels at 3D visualization of proteins, small molecules, density, surfaces, and trajectories. It also includes molecular editing, ray tracing, and movies. Open Source PyMOL is free to everyone!)
[This is under the Python License as listed on the project page.]

Art of Illusion
(A free, open source 3D modelling and rendering studio. It is written entirely in Java, and should be usable on any Java Virtual Machine which is compatible with J2SE 1.4 or later.)

Aztec 3D Modeller
(A 3D Modelling and Animation tool that is intended to provide a decent set of tools for use in the Game development process.)
[Looks like their website is broken. This hasn't been updated in years apparently. It's LGPL for those who want to know ahead of time.]

bCAD for DOS
(A versatile entry level tool for 2D draughting, 3D modelling and photo-realistic rendering.)
[You must be joking. This thing goes back a long way. Hey, on the bright side, it is free so people can knock themselves out with it.]

Behemot Editor
(A graphics program which allows to model and render 3D objects and scenes.)
[BSD License for those who want to know ahead of time.]

Calimax Modeller
[Someone want to translate me the description for this thing is? It says freeware but I'm skeptical.]

(A complete 3Dlandscape generation and visualisation tool. It creates scene description files that are renderedusing POV-Ray (an excellent freeware ray-tracing program).)
[Freeware version, I'm going to guess, is for non-commercial use only. Someone confirm this for me.]

(a 3d modeler, skeletal animator, and a level editor. You can edit the meshes of supported models and make models from sratch. It can produce non-amimatied meshes, skeletal models, and edit vertex frame animation models.)
[GPL for those who want to know ahead of time.]

(A free spline based patch modeler for the Windows environment.)
[Someone want to confirm the usage for this program?]

The IRIT modeling environment
(A solid modeling environment that allows one to model basic, primitive based, models using Boolean operations as well as freeform surface's based models.)
[Download links are located all the way at the bottom of the page. It's like they are trying to hide people from getting it or something.]

(An open standard for LEGO CAD programs that allow the user to create virtual LEGO models and scenes.)
[There are various amounts of programs listed on this site so EULA will differ depending on which program you'll use.]

(MINOS extends the capabilities of your existing 2D-or 3D-wireframe-based systems, so you can take advantage of all the benefits solid modeling offers right away.)
[Can someone find out the usage of this program? I found the EULA to be confusing as hell.]

(A general purpose, easy to learn CAD/drafting program for creating professional quality mechanical designs, house plans, blueprints, schematics and charts utilizing ANSI drawing standards.)
[If I'm reading this correctly, on the download page for the Freeware version, it says "Your Drawings Belong to You!" Now can someone confirm this for me?]

(a free, simple 3D modeling program)

the pov-ray include files page
(This page offers a collection of include files for use with the Persistence of Vision Raytracer, or POV-Ray.)
[This site is a collection of tools for POV-Ray. It's better off if I just post the site instead of each of the individual tools.]

(A collection of Unix tools for the creation and manipulation of open or closed triangular meshes in 3D space.)
[Unix programs. Windows users, you are out of luck. It's also GPLv2 for those who want to know ahead of time.]

(A Java tree generator for POV-Ray.)

(A free spline based 3D modeler for the Windows environment. It exports to POV-Ray, VRML, DXF, and BMRT.)
[Can someone find the EULA/Usage for this is?]

(a graphical curve editor mainly designed for POV-Ray 3.0X raytracer. You can draw and edit 2D cubic_spline curves used in LATHE and PRISM primitives then obtain a 3D shaded preview (via OpenGL library) of the corresponding object.)

[You're gonna be looking for Elefont and Spiralizer. They are both free, although it doesn't say that for Spiralizer, unless someone finds something that says otherwise.]

Shape Magic 2 - Freeware Page
[You'll be looking for the following programs: Shape Magic Rod & Tube Factory, Tree Magic Shape Maker, Tree Magic Stump Maker.]
[Can someone find the EULA/Usage for these programs?]

(A fast, high quality, RenderMan® -compliant renderer designed to produce photorealistic images in demanding production environments.)
[Ok, this thing is free, the only catch is you have to go through a lengthy process to get it. The only thing that isn't free is the support for it costing in at a whooping 250 USD.]
[There is another method of getting it without going through the lengthy process, but it is illegal to even consider doing it. Before I continue, I do not encourage this kind of action. There is a crack out there for Win32 and Win64 that completely bypasses the license. I can not be held liable if you attempt this method.]

Aqsis Renderer
(a cross-platform, RenderMan-compliant, 3D rendering solution. Features include programmable shading, true displacements, 3D depth-of-field, motion blur, NURBS, subdivision surfaces, constructive solid geometry (CSG), procedural plugins and more.)
[License is GPL for those who want to know ahead of time.]

Lightflow Technologies
[There are several tools from this place. All can be used for non-commercial purposes. Oh yeah, there's a Python Module for it.]

(A custom unofficial version of POV-Ray with a lot of additional features.)

(A freeware program for Windows platform written in Visual Basic 6.)
[Visual Basic 6? Holy shit, that's really old. I had to be the first one to say it.]
[Where I just yanked most of the above links.]

Infinitylab Prototypes
[Various amounts of tools. No idea if any of these are free or not.]

(Terrain Visualization and Flyby Animation.)

(Tool kit to use with RenderMan® compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.)

(An Open Source library for scripted procedural modeling, texturing and animation.)

(A C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.)

(A framework for the procedural generation and rendering of 3D city models.)

[This used to be a commercial program but is now free. It is useful for generating plants.]

Thanks, this is going to help a bunch =)

I can't believe I posted the same list in both threads when I thought I posted different stuff. Freakin' days after I posted it. It's fixed now. It should be proper. Sorry about that people. I thought someone would have noticed it by now.

I see not all of these are actually relevant to Xonotic, but its a damn nice list anyway. Pymol for instance I use in conjunction with AutoDock Vina for protein/ligand docking and such.

wow AllegedlyDead! THX for this full info Smile

AllegedlyDead Wrote:The list below includes MSFS aircraft that have been released under the GNU GPL by their authors.

There is a huge number of sci-fi models for FS98-X around, but I'm not sure what they're mostly licensed under. (Unfortunately open source isn't at the heart of the MSFS community Dodgy)

Just have a snoop around the misc. section of the download area and you'll see them in their thousands.
[Image: vN3NkMA]
(Idea stolen from Mr. Bougo. Hehehehe)

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