This is relevant stuff here anark10n, I don't think you need to worry about getting 30 nasty PMs
Before I begin, I'd like to comment that the blue cat is really cool.
Point 1: Technical Issues
I think this one is pretty well beaten down in Xonotic, I installed GIT and the preview on my Mac without hassle (Ok, maybe it's harder on Linux or Windows). I should point out here that Mac is one of the hardest platforms to
compile for, and yet out of all that only three things have failed in-game (and two of these might just be because they don't have replacements yet as we're in beta). I call that pretty good ratios.
Point 2: Lack of Originality
Most of the author's examples throughout the article are RTSs or RPGs, which absolutely depend on a storyline. Xonotic is a First-Person-Shooter. It's not about saving the elves from the evil dwarves or perfecting a wavelength machine to ward off the invading phantom aliens. It's simply about killing and capping. Changing the gameplay and "originality" can only go so far before it's no longer a FPS.
Point 3: Lack of Personality
The GPL Nexuiz certainly suffered from this, and maybe some of the maps in Xonotic do, but the rest does not. At least I'm not aware of very many other major space-themed tron-style super-fast FPSs. But being a FOSS means anybody can edit anything about this game (although by far the most common are the maps) and that any server that isn't pure is not necessarily an accurate representation of the theme. I'm not saying maps that aren't default aren't good, there are some with nice gameplay and decent enough graphics, but then again we should remember that Super Mario Galaxy maps and player models probably shouldn't be shipped (or zipped, whatever) default. Anyway the author has a good point about this, many games commercial and FOSS alike suffer from this, and we need to keep our eye out so that we don't drift.
Point 4: Design by Comity
Nexuiz definitely fell to of lack of this. If it hadn't, we wouldn't be here in Xonotic. However I think this community's experience with mushroom management in Nexuiz will prevent any blind eye to this in the future. Now we have Coordinators for every subject to turn the "hundreds of passing contributers" into something useful. And of course we have a few stable contributers too––Xonotic is big enough to retain a handful.
Wilbefast Wrote:FOSS games are vulnerable to feature-creep and in many cases just don’t feel “finished” because they never really are.
I'd have to agree with this part of his arguement, the GPL Nexuiz really had to many gamemodes. Xonotic has as many (which could be disscused I suppose) but there are no longer the same old ones which were never played. Now we have a few more servers playing these, and a few less playing the usual ones. This is the way it should be, balanced. Voteable servers have helped this too.
However I think the second part of the sentence is unrelated to the first.
If a game doesn't feel finished, it's because something is still in development––and almost always this something makes the game better. And since FOSS games don't have a hard-disk release, they don't have to cap off their work, and hence forth move faster.
Other quotes and comments:
Wilbefast Wrote:I’ve developed this vague impression that most artists use Mac, most programmers use Linux and almost everyone else uses Windows.
Very true, I've found this to be the case too. This is probably because
Mac has the best graphic capabilities and screens, people who use
Linux have to be techie anyway, and
Windows is so full of viruses that they've infected everybody else's homes and lives.
-Warsow 0.5 Trailer-
We could learn a lesson from this person(s), a very well put together video. Tempted me to go download it and try it just to tell certain individuals to go play Warsow it they think the physics are to fast, then they can come back and it will feel nice and slow
The AlienArena trailer on the other hand..
-Frogatto-
Seemed very personalized, although the graphics were rather bad. Maybe we could have in-game text window for the tutorial?
All in all this guy seems pretty balanced, and experienced too.