Hi,
I have an Intel Xeon E5420 2.5G with 16Gb of RAM sitting on a 2Gb synchronous pipe.
How many players can the server manage, taking CPU RAM and network connectivity into account?
The server runs nothing else.
Network related server.log
//sv_maxrate 1000000 // limits client connections to this rate in bytes/seconds
This is about 8Mbits/s if I am not mistaken (possibly I am mistaken). Is this per client or total per server?
Are the IP packets on port 2600 TCP or UDP? Is 2600 the only port that has to be open?
I have an Intel Xeon E5420 2.5G with 16Gb of RAM sitting on a 2Gb synchronous pipe.
How many players can the server manage, taking CPU RAM and network connectivity into account?
The server runs nothing else.
Network related server.log
//sv_maxrate 1000000 // limits client connections to this rate in bytes/seconds
This is about 8Mbits/s if I am not mistaken (possibly I am mistaken). Is this per client or total per server?
Are the IP packets on port 2600 TCP or UDP? Is 2600 the only port that has to be open?