06-14-2011, 02:54 PM
Hey, is anyone interested in some futuristic ambient sounds for maps?
I think I can sythesize quite a lot of nice noises for those environments.
What do you guys think? New ambient sounds would be cool?
I also think that every map could have it's own unique ambient sound somewhere.
I made something with LMMS to demonstrate what I mean and try my synthesizing skills. Those sounds could be looped for use in maps of course.
http://unfamusic.com/5h1+/unfa-AmbientSounds-1.ogg
There are some that could also work for thing like buttons, doors, elevators etc. Those are pretty simple, maybe I'll be able to make something more useful, but probably most stuff should be recorded in real environments.
I think I can sythesize quite a lot of nice noises for those environments.
What do you guys think? New ambient sounds would be cool?
I also think that every map could have it's own unique ambient sound somewhere.
I made something with LMMS to demonstrate what I mean and try my synthesizing skills. Those sounds could be looped for use in maps of course.
http://unfamusic.com/5h1+/unfa-AmbientSounds-1.ogg
There are some that could also work for thing like buttons, doors, elevators etc. Those are pretty simple, maybe I'll be able to make something more useful, but probably most stuff should be recorded in real environments.
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain