Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SUGGESTION] Some unique ideas about single player level design

#1
There used to be some dicussion about a story based single player campaign design, like this:
http://forums.xonotic.org/showthread.php?tid=2874

But I have some good ideas and it would be helpful to make the game more popular if you release Xonotic on steam.

In my opinion the level should take advantage of Xonotic's unique game mechanics: bunny hopping, skiing, wall jumping, jetpack, grappling hook, laser guided missile...

Example 1: in an infiltration mission the player is required to catch up with a fast moving land vehicle, which moves faster than 360 ups (default ground speed of player). The player must use bunny hopping and skiing to get close, then land on it with grappling hook.

Example 2: in an infiltration mission the player (on the ground when the mission starts) is required to land on a flying airship. The ship has a locked docking bay door which must be destroyed with laser guided missile. Other weapons wont work because hitscan weapons wont do enough damage and non guided weapons can't hit a fast moving and maneuvering target. Then the player is required to jetpack up and land on it with grappling hook.

Example 3: in an assassination mission the player is required to climb along a vertical (use wall climbing) wall to the top of a building to snipe a target with NEX.

Example 4: Chase a fleeing target with bunny hopping and skiing.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [SUGGESTION] Single Player Tutorial Game(s) Space Ace 62 35,217 02-07-2023, 08:59 PM
Last Post: cushinga
  [SUGGESTION] Some "modern" Suggestions (Wipeout Mode, Electro Color) NoClue 1 2,510 10-05-2020, 12:13 PM
Last Post: Mario
  [SUGGESTION] Two issues I want some thoughts on Smilecythe 5 7,278 09-26-2016, 06:04 AM
Last Post: Smilecythe
  [SUGGESTION] Weapon model ideas - Post here! Beagle 7 6,824 04-09-2016, 02:11 AM
Last Post: BuddyFriendGuy
  [SUGGESTION] Assault map ideas Lee_Stricklin 8 13,248 03-29-2015, 05:21 AM
Last Post: Ogger73
  [SUGGESTION] Some unique ideas about single player level design zwz 0 3,786 05-09-2014, 12:24 PM
Last Post: zwz
  [SUGGESTION] Single player update Karamel 0 3,543 05-01-2014, 03:29 PM
Last Post: Karamel
  [SUGGESTION] Some ideas from my FPS experience simbian 6 8,103 02-11-2014, 03:50 AM
Last Post: thimo
  [SUGGESTION] Nightmare difficulty for single player verretor 10 11,058 11-09-2013, 07:41 PM
Last Post: machine!
  [SUGGESTION] Making some setting not changeable ie port/max players end user 6 9,325 10-04-2013, 04:37 PM
Last Post: end user

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-