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[SOLVED] Menu fails to load after recent update

#1
Hello again,

After updating my system (regular update that included a kernel update and some other things, not terribly huge though) yesterday evening and the Xonotic git build this morning I am not able to play the game anymore since the menu doesn't even load. Since I didn't launch the game in between those two updates I don't know which one is at fault. The last git update before that I did yesterday morning, though and the game still worked fine after that so it has to be either the latest commits in the last 24 hours or my Fedora update.

The error I'm getting is:
Code:
Menu_Error: menu runaway loop counter hit limit of 10000000 jumps
tip: read above for list of most-executed functions
QuakeC crash report for menu:
s90170: _GRABBED:308: AND        GLOBAL17801, GLOBAL17801, GLOBAL17800
s90171: _GRABBED:308: IFNOT      GLOBAL17800, statement 90174
s90172: _GRABBED:309: STORE_F    GLOBAL7969, GLOBAL17824
s90173: _GRABBED:297: GOTO       , statement 90142
s90174: _GRABBED:310: EQ_S       GLOBAL17821, GLOBAL12527, GLOBAL17800
s90175: _GRABBED:310: IFNOT      GLOBAL17800, statement 90178
s90176: _GRABBED:311: STORE_S    GLOBAL17818, MapInfo_Map_author (=<AUTHOR>)
s90177: _GRABBED:308: GOTO       , statement 90173
  _GRABBED:308 : _MapInfo_Generate : statement 93
  _GRABBED:805 : MapInfo_Get_ByName_NoFallbacks : statement 59
  _GRABBED:1068 : MapInfo_Get_ByName : statement 3
  _GRABBED:169 : _MapInfo_FilterGametype : statement 11
  _keydown:520 : preMenuInit : statement 12
       inc:163 : m_init_delayed : statement 2
       inc:702 : _m_draw : statement 282
          :184 : m_draw : statement 3
Falling back to normal menu
Downloading http://update.xonotic.org/checkupdate.txt?version=git&cnt=1303 -> memory
Compiling shader mode 0 permutation 12
GLSL shader glsl/combined_crc14289.glsl generic viewtint colormapping compiled (0 textures).
Draw_CachePic: failed to load gfx/mainmenu


And the full log in case it's helpful:
Code:
[user@devmachine-desktop ~]$ ./gitbuilds/xonotic/all run
Timing via the time utility works.
Found main repo = git://de.git.xonotic.org/xonotic/
Repository . enabled because it already exists
Repository data/xonotic-data.pk3dir enabled because it already exists
Repository data/xonotic-music.pk3dir enabled because it already exists
Repository data/xonotic-nexcompat.pk3dir enabled by a .yes file
Repository darkplaces enabled because it already exists
Repository netradiant enabled because it already exists
Repository div0-gittools disabled by default, create div0-gittools.yes to enable
Repository d0_blind_id enabled because it already exists
Repository data/xonotic-maps.pk3dir enabled because it already exists
Repository mediasource disabled by default, create mediasource.yes to enable
Repository gmqcc enabled because it already exists
Repository xonstat disabled by default, create xonstat.yes to enable
Repository xonstatdb disabled by default, create xonstatdb.yes to enable
Repository xonotic.org disabled by default, create xonotic.org.yes to enable
Repository wiki disabled by default, create wiki.yes to enable
+ measure_time catchsegv darkplaces/darkplaces-sdl -xonotic
Game is Xonotic using base gamedir data
gamename for server filtering: Xonotic
Xonotic Linux 15:48:10 Aug  4 2018 - release
Current nice level is below the soft limit - cannot use niceness
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
Failed to init SDL joystick subsystem: Failed loading udev_device_get_action: /lib64/libSDL2-2.0.so.0: undefined symbol: _udev_device_get_action
execing quake.rc
execing default.cfg
execing xonotic-common.cfg
execing xonotic-client.cfg
execing sRGB-disable.cfg
execing weapons.cfg
execing binds-xonotic.cfg
execing effects-normal.cfg
execing crosshairs.cfg
execing gamemodes-client.cfg
execing notifications.cfg
execing _hud_common.cfg
execing _hud_descriptions.cfg
execing hud_luma.cfg
execing xonotic-server.cfg
execing balance-xonotic.cfg
execing bal-wep-xonotic.cfg
execing physicsX.cfg
execing turrets.cfg
execing gamemodes-server.cfg
execing ctfscoring-samual.cfg
execing mutators.cfg
execing randomitems-xonotic.cfg
execing monsters.cfg
execing minigames.cfg
execing physics.cfg
execing cdtracks.cfg
execing commands.cfg
execing config.cfg
"maxplayers" set to "1"
execing data/campaign.cfg
execing config_update.cfg
execing font-xolonium.cfg
client: program is not loaded
execing autoexec/empty.cfg
execing autoexec.cfg
execing funlib.cfg
execing mb_ascii.cfg
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: RUNFfAa1u+ALhBtIi2FMxFDYtnxP00zo7cbfQHpQq3Y=)
Loaded public key key_1.d0pk (fingerprint: XHub/MCjSOklCBU4ADlHX3+EcTjC0xhJ6odguyTvGp0=)
there is already a signed private key for 0
execing post-config.cfg
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Client opened a socket on address [0:0:0:0:0:0:0:0]:0
Linked against SDL version 2.0.8
Using SDL library version 2.0.8
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 970/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 396.54
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility 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GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
SDL_EXTENSIONS:
checking for glbase...  enabled
checking for OpenGL 2.0 core features...  enabled
Checking OpenGL extensions...
Detected GLSL #version 460
checking for glshaders130...  enabled
checking for GL_AMD_texture_texture4...  not detected
checking for GL_ARB_depth_texture...  enabled
checking for GL_ARB_draw_buffers...  enabled
checking for GL_ARB_multitexture...  enabled
checking for GL_ARB_occlusion_query...  enabled
checking for GL_ARB_query_buffer_object...  enabled
checking for GL_ARB_shadow...  enabled
checking for GL_ARB_texture_compression...  enabled
checking for GL_ARB_texture_cube_map...  enabled
checking for GL_ARB_texture_env_combine...  enabled
checking for GL_ARB_texture_gather...  enabled
checking for GL_ARB_texture_non_power_of_two...  enabled
checking for GL_ARB_vertex_buffer_object...  enabled
checking for GL_ARB_uniform_buffer_object...  enabled
checking for separatestencil...  enabled
checking for GL_EXT_blend_minmax...  enabled
checking for GL_EXT_blend_subtract...  enabled
checking for GL_EXT_blend_func_separate...  enabled
checking for drawrangeelements...  enabled
checking for GL_ARB_framebuffer_object...  enabled
checking for GL_EXT_packed_depth_stencil...  enabled
checking for GL_EXT_stencil_two_side...  enabled
checking for GL_EXT_texture3D...  enabled
checking for GL_EXT_texture_compression_s3tc...  enabled
checking for GL_EXT_texture_edge_clamp...  enabled
checking for GL_EXT_texture_filter_anisotropic...  enabled
checking for GL_EXT_texture_sRGB...  enabled
checking for GL_ARB_texture_float...  enabled
checking for GL_ARB_half_float_pixel...  enabled
checking for GL_ARB_half_float_vertex...  enabled
checking for GL_ARB_multisample...  enabled
Using GL2.0 rendering path - 4 texture matrix, 16 texture images, 8 texcoords, shadowmapping supported
vid.support.arb_multisample 1
vid.support.gl20shaders 1

QuakeC extensions for server and client: BX_WAL_SUPPORT DP_BUTTONCHAT DP_BUTTONUSE DP_CL_LOADSKY DP_CON_ALIASPARAMETERS DP_CON_BESTWEAPON DP_CON_EXPANDCVAR DP_CON_SET DP_CON_SETA DP_CON_STARTMAP DP_COVERAGE DP_CRYPTO DP_CSQC_BINDMAPS DP_CSQC_ENTITYWORLDOBJECT DP_CSQC_ENTITYMODELLIGHT DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET DP_CSQC_MAINVIEW DP_CSQC_MINFPS_QUALITY DP_CSQC_MULTIFRAME_INTERPOLATION DP_CSQC_BOXPARTICLES DP_CSQC_SPAWNPARTICLE DP_CSQC_QUERYRENDERENTITY DP_CSQC_ROTATEMOVES DP_CSQC_SETPAUSE DP_CSQC_V_CALCREFDEF_WIP1 DP_CSQC_V_CALCREFDEF_WIP2 DP_EF_ADDITIVE DP_EF_BLUE DP_EF_DOUBLESIDED DP_EF_DYNAMICMODELLIGHT DP_EF_FLAME DP_EF_FULLBRIGHT DP_EF_NODEPTHTEST DP_EF_NODRAW DP_EF_NOGUNBOB DP_EF_NOSELFSHADOW DP_EF_NOSHADOW DP_EF_RED DP_EF_RESTARTANIM_BIT DP_EF_STARDUST DP_EF_TELEPORT_BIT DP_ENT_ALPHA DP_ENT_COLORMOD DP_ENT_CUSTOMCOLORMAP DP_ENT_EXTERIORMODELTOCLIENT DP_ENT_GLOW DP_ENT_GLOWMOD DP_ENT_LOWPRECISION DP_ENT_SCALE DP_ENT_TRAILEFFECTNUM DP_ENT_VIEWMODEL DP_GFX_EXTERNALTEXTURES DP_GFX_EXTERNALTEXTURES_PERMAP DP_GFX_FOG DP_GFX_MODEL_INTERPOLATION DP_GFX_QUAKE3MODELTAGS DP_GFX_SKINFILES DP_GFX_SKYBOX DP_GFX_FONTS DP_GFX_FONTS_FREETYPE DP_UTF8 DP_FONT_VARIABLEWIDTH DP_HALFLIFE_MAP DP_HALFLIFE_MAP_CVAR DP_HALFLIFE_SPRITE DP_INPUTBUTTONS DP_LIGHTSTYLE_STATICVALUE DP_LITSPRITES DP_LITSUPPORT DP_MONSTERWALK DP_MOVETYPEBOUNCEMISSILE DP_MOVETYPEFLYWORLDONLY DP_MOVETYPEFOLLOW DP_NULL_MODEL DP_QC_ASINACOSATANATAN2TAN DP_QC_AUTOCVARS DP_QC_CHANGEPITCH DP_QC_CMD DP_QC_COPYENTITY DP_QC_CRC16 DP_QC_CVAR_DEFSTRING DP_QC_CVAR_DESCRIPTION DP_QC_CVAR_STRING DP_QC_CVAR_TYPE DP_QC_DIGEST DP_QC_DIGEST_SHA256 DP_QC_EDICT_NUM DP_QC_ENTITYDATA DP_QC_ENTITYSTRING DP_QC_ETOS DP_QC_EXTRESPONSEPACKET DP_QC_FINDCHAIN DP_QC_FINDCHAINFLAGS DP_QC_FINDCHAINFLOAT DP_QC_FINDCHAIN_TOFIELD DP_QC_FINDFLAGS DP_QC_FINDFLOAT DP_QC_FS_SEARCH DP_QC_GETLIGHT DP_QC_GETSURFACE DP_QC_GETSURFACETRIANGLE DP_QC_GETSURFACEPOINTATTRIBUTE DP_QC_GETTAGINFO DP_QC_GETTAGINFO_BONEPROPERTIES DP_QC_GETTIME DP_QC_GETTIME_CDTRACK DP_QC_I18N DP_QC_LOG DP_QC_MINMAXBOUND DP_QC_MULTIPLETEMPSTRINGS DP_QC_NUM_FOR_EDICT DP_QC_RANDOMVEC DP_QC_SINCOSSQRTPOW DP_QC_SPRINTF DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGBUFFERS_EXT_WIP DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_TRACEBOX DP_QC_TRACETOSS DP_QC_TRACE_MOVETYPE_HITMODEL DP_QC_TRACE_MOVETYPE_WORLDONLY DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_URI_POST DP_QC_VECTOANGLES_WITH_ROLL DP_QC_VECTORVECTORS DP_QC_WHICHPACK DP_QUAKE2_MODEL DP_QUAKE2_SPRITE DP_QUAKE3_MAP DP_QUAKE3_MODEL DP_REGISTERCVAR DP_SKELETONOBJECTS DP_SND_DIRECTIONLESSATTNNONE DP_SND_FAKETRACKS DP_SND_SOUND7_WIP1 DP_SND_SOUND7_WIP2 DP_SND_OGGVORBIS DP_SND_SETPARAMS DP_SND_STEREOWAV DP_SND_GETSOUNDTIME DP_VIDEO_DPV DP_VIDEO_SUBTITLES DP_SOLIDCORPSE DP_SPRITE32 DP_SV_BOTCLIENT DP_SV_BOUNCEFACTOR DP_SV_CLIENTCAMERA DP_SV_CLIENTCOLORS DP_SV_CLIENTNAME DP_SV_CMD DP_SV_CUSTOMIZEENTITYFORCLIENT DP_SV_DISABLECLIENTPREDICTION DP_SV_DISCARDABLEDEMO DP_SV_DRAWONLYTOCLIENT DP_SV_DROPCLIENT DP_SV_EFFECT DP_SV_ENTITYCONTENTSTRANSITION DP_SV_MODELFLAGS_AS_EFFECTS DP_SV_MOVETYPESTEP_LANDEVENT DP_SV_NETADDRESS DP_SV_NODRAWTOCLIENT DP_SV_ONENTITYNOSPAWNFUNCTION DP_SV_ONENTITYPREPOSTSPAWNFUNCTION DP_SV_PING DP_SV_PING_PACKETLOSS DP_SV_PLAYERPHYSICS DP_PHYSICS_ODE DP_SV_POINTPARTICLES DP_SV_POINTSOUND DP_SV_PRECACHEANYTIME DP_SV_PRINT DP_SV_PUNCHVECTOR DP_SV_QCSTATUS DP_SV_ROTATINGBMODEL DP_SV_SETCOLOR DP_SV_SHUTDOWN DP_SV_SLOWMO DP_SV_SPAWNFUNC_PREFIX DP_SV_WRITEPICTURE DP_SV_WRITEUNTERMINATEDSTRING DP_TE_BLOOD DP_TE_BLOODSHOWER DP_TE_CUSTOMFLASH DP_TE_EXPLOSIONRGB DP_TE_FLAMEJET DP_TE_PARTICLECUBE DP_TE_PARTICLERAIN DP_TE_PARTICLESNOW DP_TE_PLASMABURN DP_TE_QUADEFFECTS1 DP_TE_SMALLFLASH DP_TE_SPARK DP_TE_STANDARDEFFECTBUILTINS DP_TRACE_HITCONTENTSMASK_SURFACEINFO DP_USERMOVETYPES DP_VIEWZOOM EXT_BITSHIFT FRIK_FILE FTE_CSQC_SKELETONOBJECTS FTE_QC_CHECKPVS FTE_STRINGS KRIMZON_SV_PARSECLIENTCOMMAND NEH_CMD_PLAY2 NEH_RESTOREGAME NEXUIZ_PLAYERMODEL NXQ_GFX_LETTERBOX PRYDON_CLIENTCURSOR TENEBRAE_GFX_DLIGHTS TW_SV_STEPCONTROL ZQ_PAUSE
QuakeC extensions for menu: BX_WAL_SUPPORT DP_CINEMATIC_DPV DP_COVERAGE DP_CRYPTO DP_CSQC_BINDMAPS DP_GFX_FONTS DP_GFX_FONTS_FREETYPE DP_UTF8 DP_FONT_VARIABLEWIDTH DP_MENU_EXTRESPONSEPACKET DP_QC_ASINACOSATANATAN2TAN DP_QC_AUTOCVARS DP_QC_CMD DP_QC_CRC16 DP_QC_CVAR_TYPE DP_QC_CVAR_DESCRIPTION DP_QC_DIGEST DP_QC_DIGEST_SHA256 DP_QC_FINDCHAIN_TOFIELD DP_QC_I18N DP_QC_LOG DP_QC_RENDER_SCENE DP_QC_SPRINTF DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGBUFFERS_EXT_WIP DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_URI_POST DP_QC_WHICHPACK FTE_STRINGS
NOTE: requested 1x AA, got 0x AA
Video Mode: fullscreen 1680x1050x32x75.00hz
Couldn't load gfx/palette.lmp, falling back on internal palette
OpenGL backend started.
Trying to load library... "libpng16.so.16" - loaded.
Trying to load library... "libpng16.so.16" - loaded.
Trying to load library... "libfreetype.so.6" - loaded.
Failed to load font-file for 'gfx/conchars', it will not support as many characters.
Loading font fonts/unifont.ttf face 0...
Loading font fonts/xolonium-regular.otf face 0...
Using size: 17.000000 for requested size 18.000000
Failed to load font-file for 'gfx/font_sbar', it will not support as many characters.
Loading font fonts/xolonium-regular.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 15.000000 for requested size 18.000000
Loading font fonts/xolonium-regular.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 15.000000 for requested size 18.000000
Loading font fonts/xolonium-regular.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 13.000000 for requested size 16.000000
Loading font fonts/xolonium-regular.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 12.000000 for requested size 14.000000
Using size: 17.000000 for requested size 21.000000
Failed to load font-file for 'gfx/font_menu', it will not support as many characters.
Loading font fonts/xolonium-regular.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 17.000000 for requested size 21.000000
Loading font fonts/xolonium-regular.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 6.000000 for requested size 7.000000
Using size: 9.000000 for requested size 11.000000
Using size: 12.000000 for requested size 14.000000
Using size: 15.000000 for requested size 18.000000
Using size: 17.000000 for requested size 21.000000
Using size: 21.000000 for requested size 25.000000
Using size: 23.000000 for requested size 28.000000
Using size: 29.000000 for requested size 35.000000
Using size: 35.000000 for requested size 42.000000
Using size: 41.000000 for requested size 49.000000
Using size: 47.000000 for requested size 56.000000
Using size: 16.000000 for requested size 19.000000
Loading font fonts/xolonium-bold.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 6.000000 for requested size 7.000000
Using size: 9.000000 for requested size 11.000000
Using size: 12.000000 for requested size 14.000000
Using size: 15.000000 for requested size 18.000000
Using size: 17.000000 for requested size 21.000000
Using size: 21.000000 for requested size 25.000000
Using size: 23.000000 for requested size 28.000000
Using size: 29.000000 for requested size 35.000000
Using size: 35.000000 for requested size 42.000000
Using size: 41.000000 for requested size 49.000000
Using size: 47.000000 for requested size 56.000000
Using size: 16.000000 for requested size 19.000000
Loading font fonts/xolonium-bold.otf face 0...
Loading font fonts/unifont.ttf face 0...
Using size: 17.000000 for requested size 21.000000
Using size: 23.000000 for requested size 28.000000
Failed to load font-file for 'gfx/font_user4', it will not support as many characters.
Failed to load font-file for 'gfx/font_user5', it will not support as many characters.
Failed to load font-file for 'gfx/font_user6', it will not support as many characters.
Failed to load font-file for 'gfx/font_user7', it will not support as many characters.
Compiling shader mode 0 permutation 13
GLSL shader glsl/combined_crc14289.glsl generic diffuse viewtint colormapping compiled (1 textures).
Mem_Alloc: pool Temporary Memory, file ../../../fs.c:3328, size 16777261.000000 bytes (16.000043 MB)
Mem_Alloc: pool Temporary Memory, file ../../../image.c:536, size 16777216.000000 bytes (16.000000 MB)
Mem_Alloc: pool texture management, file ../../../gl_textures.c:1073, size 16777216.000000 bytes (16.000000 MB)
Mem_Alloc: pool texture management, file ../../../gl_textures.c:1074, size 16777216.000000 bytes (16.000000 MB)
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
SndSys_Init: using the SDL module
Wanted audio Specification:
   Channels  : 2
   Format    : 0x8010
   Frequency : 48000
   Samples   : 2048
Obtained audio specification:
   Channels  : 2
   Format    : 0x8010
   Frequency : 48000
   Samples   : 2048
Sound format: 48000Hz, 2 channels, 16 bits per sample
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
Compiling shader mode 0 permutation 13
GLSL shader glsl/combined_crc14289.glsl generic diffuse viewtint colormapping compiled (1 textures).
menu programs occupy 1742K.
PRVM_LoadProgs: no cvar for autocvar global autocvar_matrix_server in menu, creating...
PRVM_LoadProgs: no cvar for autocvar global autocvar_menu_scroll_averaging_time in menu, creating...
PRVM_LoadProgs: no cvar for autocvar global autocvar_menu_scroll_averaging_time_pressed in menu, creating...
PRVM_LoadProgs: no cvar for autocvar global autocvar_test_XonoticDecibelsSlider in menu, creating...
PRVM_LoadProgs: no cvar for autocvar global autocvar_g_mapinfo_ignore_warnings in menu, creating...
PRVM_SetTempString: enlarging tempstrings buffer (0KB -> 64KB)
[::MENUQC::INFO] _m_init(./menu/menu.qc:72)
MQC Build information: xonotic-v0.8.2-2185-gba2c014f1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000000] clearentity_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000000] RegisterClasses_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] INTEGER_ONE_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] CTX_cache_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] _Registries_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] _TempEntities_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] Registry_sort_TempEntities_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] Registry_check_TempEntities_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] RegisterTempEntities_renumber_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] _LinkedEntities_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] Registry_sort_LinkedEntities_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] Registry_check_LinkedEntities_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.000977] RegisterLinkedEntities_renumber_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] _C2S_Protocol_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_sort_C2S_Protocol_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_check_C2S_Protocol_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] C2S_Protocol_renumber_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] _Stats_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_sort_Stats_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_check_Stats_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] RegisterStats_renumber_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] _GENERIC_COMMANDS_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_sort_GENERIC_COMMANDS_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] GENERIC_COMMANDS_aliases_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] g_saved_cvars_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] draw_clip_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] _Items_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_sort_Items_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Registry_check_Items_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] Items_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.001953] _Weapons_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] WeaponPickup_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] OFFHAND_BLASTER_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] OFFHAND_HOOK_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] Registry_sort_Weapons_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] Registry_check_Weapons_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] register_weapons_done_1
[::MENUQC::TRACE] _static_register_weapons_done_1(./common/weapons/all.qh:314)
Impulse limit exceeded, weapon(s) will not be directly accessible:
magespike
ballstealer
okhmg
okmachinegun
oknex
okrpc
okshotgun
turret_phaser
turret_plasma
turret_plasma_dual
racercannon
raptorcannon
raptorbomb
raptorflare
spider
turret_tesla
turret_machinegun
turret_mlrs
turret_walker
wyvern
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] _Gametypes_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] Registry_check_Gametypes_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] _Mutators_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] Mutators_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] _Settings_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.002930] compressShortVector_1
[::MENUQC::TRACE] _static_compressShortVector_1(./common/util.qc:461)
Verifying vector compression table...
[::MENUQC::TRACE] _static_compressShortVector_1(./common/util.qc:472)
Done.
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.075195] _Monsters_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.075195] Registry_check_Monsters_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.075195] _Turrets_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.076172] Registry_check_Turrets_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.076172] _Vehicles_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.076172] Registry_check_Vehicles_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.076172] _Buffs_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] Registry_check_Buffs_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] REGISTER_BUFFS_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] _Nades_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] Registry_check_Nades_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] _Waypoints_1
PRVM_SetTempString: enlarging tempstrings buffer (64KB -> 128KB)
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] Registry_check_Waypoints_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] _RadarIcons_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] Registry_check_RadarIcons_1
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] Cvars_2
[::MENUQC::TRACE] profile(./lib/static.qh:16)
[0.077148] Mutators_2
========Initialized=========
Mem_Alloc: pool Renderer, file ../../../gl_rmain.c:4690, size 33554432.000000 bytes (32.000000 MB)
[::MENUQC::TRACE] updateConwidths(./menu/xonotic/slider_resolution.qc:42)
min factor: 0.666667
[::MENUQC::TRACE] updateConwidths(./menu/xonotic/slider_resolution.qc:43)
max factor: 1.750000
[::MENUQC::WARNING] MapInfo_Get_ByName_NoFallbacks(./common/mapinfo.qc:875)
autogenerated mapinfo file maps/autogenerated/70mm13_04.mapinfo has been loaded; please edit that file and move it to maps/70mm13_04.mapinfo
[::MENUQC::WARNING] MapInfo_Get_ByName_NoFallbacks(./common/mapinfo.qc:875)
autogenerated mapinfo file maps/autogenerated/atelier.mapinfo has been loaded; please edit that file and move it to maps/atelier.mapinfo
[::MENUQC::INFO] _MapInfo_Generate(./common/mapinfo.qc:286)
Analyzing maps/dfwc2017-6.bsp to generate initial mapinfo
PRVM_SetTempString: enlarging tempstrings buffer (128KB -> 256KB)
PRVM_SetTempString: enlarging tempstrings buffer (256KB -> 512KB)
PRVM_SetTempString: enlarging tempstrings buffer (512KB -> 1024KB)
PRVM_SetTempString: enlarging tempstrings buffer (1024KB -> 2048KB)
PRVM_SetTempString: enlarging tempstrings buffer (2048KB -> 4096KB)
PRVM_SetTempString: enlarging tempstrings buffer (4096KB -> 8192KB)
PRVM_SetTempString: enlarging tempstrings buffer (8192KB -> 16384KB)
Mem_Alloc: pool menu.dat, file ../../../prvm_edict.c:3103, size 16777216.000000 bytes (16.000000 MB)
menu Profile:
[CallCount] [Statement] [BuiltinCt] [StmtTotal] [BltnTotal] [self]
Menu_Error: menu runaway loop counter hit limit of 10000000 jumps
tip: read above for list of most-executed functions
QuakeC crash report for menu:
s90170: _GRABBED:308: AND        GLOBAL17801, GLOBAL17801, GLOBAL17800
s90171: _GRABBED:308: IFNOT      GLOBAL17800, statement 90174
s90172: _GRABBED:309: STORE_F    GLOBAL7969, GLOBAL17824
s90173: _GRABBED:297: GOTO       , statement 90142
s90174: _GRABBED:310: EQ_S       GLOBAL17821, GLOBAL12527, GLOBAL17800
s90175: _GRABBED:310: IFNOT      GLOBAL17800, statement 90178
s90176: _GRABBED:311: STORE_S    GLOBAL17818, MapInfo_Map_author (=<AUTHOR>)
s90177: _GRABBED:308: GOTO       , statement 90173
   _GRABBED:308 : _MapInfo_Generate : statement 93
   _GRABBED:805 : MapInfo_Get_ByName_NoFallbacks : statement 59
   _GRABBED:1068 : MapInfo_Get_ByName : statement 3
   _GRABBED:169 : _MapInfo_FilterGametype : statement 11
   _keydown:520 : preMenuInit : statement 12
        inc:163 : m_init_delayed : statement 2
        inc:702 : _m_draw : statement 282
           :184 : m_draw : statement 3
Falling back to normal menu
Downloading http://update.xonotic.org/checkupdate.txt?version=git&cnt=1303 -> memory
Compiling shader mode 0 permutation 12
GLSL shader glsl/combined_crc14289.glsl generic viewtint colormapping compiled (0 textures).
Draw_CachePic: failed to load gfx/mainmenu
failed to load sound "sound/misc/menu2.wav"
failed to load sound "sound/misc/menu1.wav"
failed to load sound "sound/misc/menu2.wav"
CL_Disconnect
Host_ShutdownServer
OpenGL Backend shutting down
real 14.02
user 2.36
sys 0.50
I have no idea how to proceed; my graphics card seems to still work fine, videos play well, other 3D video games still work as before, just not Xonotic.
Any ideas?

Edit: tried a reboot, issue persists.
Reply

#2
It's possible the copy of dfwc2017-6 you have locally is corrupt or something, since the game is unable to generate a mapinfo file for it.
[Image: 230.jpg]
Reply

#3
(09-25-2018, 07:54 AM)Mario Wrote: It's possible the copy of dfwc2017-6 you have locally is corrupt or something, since the game is unable to generate a mapinfo file for it.

That solved it, thanks!
Reply



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