04-12-2012, 02:51 PM
(04-12-2012, 03:16 AM)C.Brutail Wrote: My previous experiences tell that maps that were not ment to be included in the game in the first place have a very hard time getting in, for numerous reasons.
Well as a mapper you mainly design a map for yourself. I cant agree with you on this point. i didnt made darkzone with the intention to get it included, neither the upgrades on techassault.
(04-12-2012, 03:16 AM)C.Brutail Wrote: mapping for inclusion means using git and the autobuild server,another overrated point in my opinion. I never used it and never will use it.
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s


