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I cant find any Freeze Tag gametype!
That would be nice when its possible!
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(03-09-2012, 01:16 PM)asp Wrote: I cant find any Freeze Tag gametype!
That would be nice when its possible!
just take a look in the menu where you can chose game modes. there is also freezetag.
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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In your menu: Multiplayer/create on the left side.
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03-09-2012, 01:56 PM
(This post was last modified: 03-09-2012, 01:59 PM by asp.)
But i cant see it in the server.cfg to create it as default!
server.cfg entry :
// GAME MODE: what type of server do you want to host?
// possible values: dm (deathmatch), tdm (team deathmatch), dom (domination), ctf (ctf), rune (runematch), lms (last man standing), arena (arena), kh (keyhunt), as (assault), ons (onslaught), race (race), nexball (nexball)
gametype tdm
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You mean if you create a dedicated server?
I think you should ask someone on #xonotic @quanet. Im sure someone can help you out.
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gametype ft
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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03-09-2012, 02:00 PM
(This post was last modified: 03-09-2012, 02:08 PM by asp.)
Ok when "ft" works would be nice!
Thank you!
EDIT: FT works not correctly. all are frozen from beginning , all bots and you when you join the server
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some magic and it works
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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03-10-2012, 03:02 AM
(This post was last modified: 03-10-2012, 03:03 AM by Mr. Bougo.)
What xonotic version? Have you got it working any other way?
EDIT: moving this to server admin section
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03-10-2012, 03:14 AM
(This post was last modified: 03-10-2012, 03:15 AM by asp.)
(03-10-2012, 03:02 AM)Mr. Bougo Wrote: What xonotic version? Have you got it working any other way?
EDIT: moving this to server admin section
newest version 0.60
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03-10-2012, 08:03 AM
(This post was last modified: 03-10-2012, 08:29 AM by Mr. Bougo.)
Can somebody else try reproducing this?
EDIT: Can't reproduce that on git with a listenserver...
EDIT: asp, please do cmd cvar_changes from a client connected to your server, and post the output here
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iirc the gametype is "freezetag", not "ft"
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(03-10-2012, 10:29 AM)tZork Wrote: iirc the gametype is "freezetag", not "ft"
Works !
some suggestions :
- this ice block is soooooo big/bright, when you shoot an enemy in a small room you need to find another way becuase this small room is full
- when iam frozen i need a function to spec my team members by click on the left mouse button . important in wars. you can see your team members in that time becuase its very weird to wait and see only your position!
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It's funny how all your problems suddenly fix themselves on their own. Can you explain what you did to fix the weird behaviour that you described?
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(03-10-2012, 01:24 PM)Mr. Bougo Wrote: It's funny how all your problems suddenly fix themselves on their own. Can you explain what you did to fix the weird behaviour that you described?
when you dont know the system then learn it
before i try gametype "ft" and that dont goes with that errors what i described.. now i try gametype freezetag and this works!
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Weird, gametype ft worked just fine for me :x
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03-10-2012, 02:37 PM
(This post was last modified: 03-10-2012, 02:38 PM by asp.)
"ft" works not correctly. all are frozen from beginning , all bots and you when you join the server
"Freezetag" in gamemode works !
i use Linux Debian 6,0 Squeeze
dunno
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This bit of common/mapinfo.qc says "freezetag" is deprecated, and is replaced by ft. So ft and freezetag should have the exact same behaviour.
Can you reproduce the bug with gametype ft? If it still clearly happens with gametype ft and not with gametype freezetag in the same circumstances, then this is a bad bug.
Code: if(t == "freezetag")
{
print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
t = "ft";
print("'. Should use '", t, "'.\n");
}
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Older thread but I tried using both ft and freezetag and ended with players/bots freezeing on game start. Using Debian Squeeze/Xonotic 0.6.0.
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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02-09-2013, 04:33 AM
(This post was last modified: 02-09-2013, 04:33 AM by Mr. Bougo.)
That's strange. Did you make any configuration changes other than that? What does the server console display when it happens?
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Well, yeah that's normal if the game runs and you add bots or players join. But the round should restart when all players are frozen of one team.
Could take forever, cause bots don't like to move.
Should add some countdown before the game starts, so you can connect and join meanwhile. Forgot the command though.
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02-09-2013, 05:20 PM
(This post was last modified: 02-09-2013, 05:27 PM by end user.)
Ok figured it out.
I used a second computer to start another game and it worked fine with two players when I joined in.
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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