08-22-2010, 02:56 PM
What ever happened to the ODE implementation that was already done for Nexuiz as a test? Would be definitely cool to have 
Otherwise... have you though about implementing the ragdoll hack found in Cube2 (not full physics), or had a look at the Bullet physics implementation found in the Quake2 derived Ya3Dag ( http://www.ya3dag.de/ ).
Not sure how easy it is to port something from Quake2 to Quake1/Darkplaces. I am assuming though that it is easier than a full reimplementation from scratch.

Otherwise... have you though about implementing the ragdoll hack found in Cube2 (not full physics), or had a look at the Bullet physics implementation found in the Quake2 derived Ya3Dag ( http://www.ya3dag.de/ ).
Not sure how easy it is to port something from Quake2 to Quake1/Darkplaces. I am assuming though that it is easier than a full reimplementation from scratch.


![[Image: 788.png]](http://stats.xonotic.org/static/badges/minimal/788.png)
ode would be so amazing 8D

![[Image: 4XODR.png]](http://i.imgur.com/4XODR.png)