03-24-2010, 08:02 AM
Don't know how doable it is, but I think it would make for a more immersive game if the weapons stayed lowered while the player is not zooming or firing. The weapon stays down mostly (but not completely) out of the players view and then raises when they hit either their fire or zoom keys. I think an option to enable that would be pretty cool, but I imagine some animation and a little coding would be needed to implement this.