Anyone ever set up a xonotic server in UGCC?
I can run the bat file (windows server) and all is good, but having trouble getting it to actually run via UGCC.
Have it set up to run from the xonotic directory, and run server.exe with command line "-decicated +serverconfig server.cfg" …
says it's running, but it doesn't show up in the server browser (of the game)…
Also, when run that way, it doesn't show in the task list… so clearly it is not running…
Figured out how to capture output from this method of startup… this is what I get:
So it seems it reads the config, switches the port, then it goes back to 0.0.0's???
Will search and see if I can find something about the keygen error...
I can run the bat file (windows server) and all is good, but having trouble getting it to actually run via UGCC.
Have it set up to run from the xonotic directory, and run server.exe with command line "-decicated +serverconfig server.cfg" …
says it's running, but it doesn't show up in the server browser (of the game)…
Also, when run that way, it doesn't show in the task list… so clearly it is not running…
Figured out how to capture output from this method of startup… this is what I get:
Code:
Game is Xonotic using base gamedir data
Xonotic Windows 03:08:14 Jun 5 2013 - release
Skeletal animation uses SSE code path
execing quake.rc
execing default.cfg
execing defaultXonotic.cfg
Warning: Could not expand $vid_width
Warning: Could not expand $vid_height
Warning: Could not expand $vid_pixelheight
execing sRGB-disable.cfg
menu: program is not loaded
execing weapons.cfg
Warning: Could not expand $r_showsurfaces
Warning: Could not expand $r_ambient
Warning: Could not expand $gl_finish
Warning: Could not expand $vid_gl20
Warning: Could not expand $vid_gl13
Warning: Could not expand $r_drawviewmodel
execing cdtracks.cfg
execing mutator_new_toys.cfg
execing balanceXonotic.cfg
execing effects-normal.cfg
execing physicsX.cfg
execing turrets.cfg
execing unit_machinegun.cfg
execing unit_hk.cfg
execing unit_hellion.cfg
execing unit_mlrs.cfg
execing unit_flac.cfg
execing unit_fusreac.cfg
execing unit_plasma.cfg
execing unit_plasma2.cfg
execing unit_tesla.cfg
execing unit_phaser.cfg
execing unit_walker.cfg
execing unit_ewheel.cfg
execing vehicles.cfg
execing vehicle_racer.cfg
execing vehicle_raptor.cfg
execing vehicle_spiderbot.cfg
execing vehicle_bumblebee.cfg
execing crosshairs.cfg
execing gamemodes.cfg
execing ctfscoring-samual.cfg
execing notifications.cfg
execing commands.cfg
Warning: Could not expand $qport in alias _if_dedicated
execing _hud_common.cfg
execing _hud_descriptions.cfg
execing hud_luminos.cfg
couldn't exec config.cfg
"maxplayers" set to "16"
execing data/campaign.cfg
execing config_update.cfg
execing font-xolonium.cfg
Warning: Could not expand $scr_loadingscreen_barheight
Warning: Could not expand $scr_infobar_height
Warning: Could not expand $scr_centersize
Warning: Could not expand $scr_centersize
This command only works on clients: cl_cmd hud scoreboard_columns_set
execing autoexec/empty.cfg
execing autoexec.cfg
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: /EIPsutjbr9hSDKkVAnnQEQQDxTga3WJn5filSHT7lw=)
NOTE: this ID has not yet been signed!
Only need a signature for an existing key...
Signature generation in progress...
Server using port 26000
Server listening on address 0.0.0.0:26000
Server listening on address [0:0:0:0:0:0:0:0]:26000
Beginning notification initialization on SVQC program...
Notification initialization successful!
execing server.cfg
Host_Mingled: time stepped forward (went from 0.000000 to 1471650.218000, difference 1471650.218000)
FS_OpenVirtualFile("data/maps/.mapinfo", false): nasty filename rejected
FS_OpenVirtualFile("maps/.mapinfo", false): nasty filename rejected
FS_OpenVirtualFile("data/maps/autogenerated/.mapinfo", false): nasty filename rejected
FS_OpenVirtualFile("maps/autogenerated/.mapinfo", false): nasty filename rejected
FS_OpenVirtualFile("data/maps/.ent", false): nasty filename rejected
FS_OpenVirtualFile("maps/.ent", false): nasty filename rejected
FS_OpenVirtualFile("data/maps/.bsp", false): nasty filename rejected
FS_OpenVirtualFile("maps/.bsp", false): nasty filename rejected
Maplist contains no single playable map! Resetting it to default map list.
menu: program is not loaded
Server using port 26000
Server listening on address 66.225.232.194:26000
Server listening on address [0:0:0:0:0:0:0:0]:26000
Beginning notification initialization on a dedicated SVQC program...
Notification initialization successful!
Error response from keygen server: Not allowed
So it seems it reads the config, switches the port, then it goes back to 0.0.0's???
Will search and see if I can find something about the keygen error...