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[SUGGESTION] Fix high-ping strobe light effect?

I know it sounds odd to suggest that a high ping player has an advantage, but they actually do (sometimes). It doesn't happen with all of them, but certain high ping players will have a strobe light effect where they disappear and reappear a couple feet ahead as they move around the map. Of course, this makes it nearly impossible to shoot them.

Is there a way to prevent that from happening? Or is that a technical limitation of darkplaces?


um , maybe use this as a reference dev dudes

can it be i really do sux and thats why im getting away with too much?




Like how high of ping are we talking? I've run into players (chooksta included) with as high as 400 without any issue.

Oh wait.

yer , im ok , but it seems for them shooting at me , seems like im warping the space time nerd thingo.



Those high-ping players may be behind routers which may or may not use NAT, or some sorta 'packet clumping' - and while it helps when browsing the web, when I tried playing Counter-Strike on that setup, I often avoided getting shot just by lag. AND the server was in Europe (server ping ~ 200, while my ping ~ 2500).
(08-10-2012, 02:37 AM)Mr. Bougo Wrote: Cloud is the new Web 2.0. It makes no damn sense to me.

btw , im not a l33t nerd player , my game style is stealing the flag and running/flying like my ass is on fire Smile

but i do dodging stuff and sneaky (ninja)(plumber) stuff


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