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/v/ Server(s)

#1
A forum thread for whatever updates regarding it, and a place for feedback if anyone would like to throw in their opinion. Previously whatever updates noted were insular, but it gets some general public traffic enough that I think those interested deserve some information.

XonStats Page(s): Offered Game Modes:
  • FFA Deathmatch
  • Deathmatch (XPM)
  • Team Deathmatch
  • Capture the Flag
  • Capture the Flag (XPM + removed speed cap)
  • Race CTS (XDF)
  • Clan Arena
  • Freeze Tag
  • Keepaway
  • Duel
Special Vote Commands (vhelp)
Code:
+smile-physics // enables special physics designed by Smilecythe; available only in XPM. It is by default active in XPM CTF.
-smile-physics // resets to default physics

+komier-weapons // enables special weapons balance designed by Komier; available only in XPM.
-komier-weapons // resets to default weapon balance

+bots // spawns bots on the server
-bots // despawns bots on the server

+duel // enforces two-player limit for dueling; is not the same as the endmatch vote screen's duel option
-duel // lifts two-player limit

+xpm  // enables XPM balance

Map Curation
Added on recommendation.

Race CTS: primarily strafe and slick maps

Team/FFA/1v1 Deathmatch: newest Xon Forums duel maps, Q3/CPM ports, and some not easily categorizable. Reflex Arena maps are coming soon.

Characteristics

IRC: QuakeNet, #xonotic.na


Observed Pings
Code:
West Coast & TX, US          30 - 70 ms  
Midwest, US & BC, Canada:    60 - 80 ms
East Coast, US:              90 - 130 ms
NZ/AUS:                      180 - 220+ ms (180 was an NZ guy)
Europe:                      180 - 230+ ms
South America:               200 - 230+ ms

Bots (new!)

.jpg   wtfbots.jpg (Size: 40.67 KB / Downloads: 91)
Bots have been given waypoints for map ports that previously did not provide them. Additionally, some (as they have different parameters per name) been tweaked to ideally be tougher in order not to be a liability in team modes where they function best as fill-in for uneven teams.

Some bots have been named after past server regulars to honor the time spent on the server. These bots will generally be stronger and are set to mirror the playstyles of the respective players (as best bots are capable).
   

FAQ
What is this <month> duel event I keep seeing on the MOTD?
Ladder-based, self-scheduled, per-month context structure for organizing duels between players. This isn't an event I run myself, but the server is offered for duelists looking to set up a related duel.
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#2
(06-06-2017, 01:34 AM)Antares* Wrote: Some bots have been named after past server regulars to honor the time spent on the server. These bots will generally be stronger and are set to mirror the playstyles of the respective players (as best bots are capable).
Just want to give you a thumb up for the humor. Smile

And of course, thank you for your great server!
Reply

#3
Kudos to you. I think the usual person out there instead takes offense to my brand of humor.
Reply

#4
Server News:

- Connection disturbances in the past 1-2 weeks
Apologies if it has disrupted any matches.

- New work-in-progress map available, bmn1_b3
This is a map explicitly designed for duel that may show up in the Deathmatch maplist, but it is not recommended for FFA/Deathmatch.

Upcoming:

- Web CTS Leaderboards updating to be resumed
http://<game server ip>:15000/cgi/cts
The records have been outdated for a while.

- Another new map (that hasn't been played in Xonotic)
Vague for now so it can be a surprise.
Reply



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