12-30-2011, 12:18 PM
How to create a model with NetRadiant:
1. Create your model with brushes (and patches if needed) in the NetRadiant.
2. Place an info_player_deathmatch and build a box of caulk around everything. Be sure that nothing else is in your map except the entity, the model (which consist of brushes!) and the caulk box.
3. Choose ´Q3Map2: convert to .ASE for modelling apps´ in the Build menu.
4. In data/maps/ you´ll find a .ase model exactly named like your map. You can now use it as a regular model and also edit it in e.g. Blender (if you have the ase importer)!
1. Create your model with brushes (and patches if needed) in the NetRadiant.
2. Place an info_player_deathmatch and build a box of caulk around everything. Be sure that nothing else is in your map except the entity, the model (which consist of brushes!) and the caulk box.
3. Choose ´Q3Map2: convert to .ASE for modelling apps´ in the Build menu.
4. In data/maps/ you´ll find a .ase model exactly named like your map. You can now use it as a regular model and also edit it in e.g. Blender (if you have the ase importer)!
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