01-16-2012, 05:46 PM
Create a new entry in the build menu and add the following lines:
[q3map2] -meta -v -patchmeta "[MapFile]"
[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"
You can find the obj model in the maps folder.
[q3map2] -meta -v -patchmeta "[MapFile]"
[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"
You can find the obj model in the maps folder.
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