Thanks everybody!
(05-01-2012, 04:03 PM)Majki Wrote: How you clip terrain?In this case I checked "solid" which perfectly clips the misc_model. But this should only be done with complex models or models which need a high detailed clipping. Otherwise you should use a brush covered with the "common/weapclip" texture. (-> e.g. boxes, lamps, ...) Additionally I checked "force_meta" to force grid-lightmapping which looks way better than vertex lighted (but also takes more time to compile the map).
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