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editing nexiuz source code

#1
just wondering, does anyone know how to compile nexiuz from source code? If so, could you please tell me, as i would like to make some modifications to the kill messages.

I don't have the intentions of making major changes to the source code, but i would like to try some little ones, but would also be more than happy to change textures/sounds/music/pictures and *possibly* learn how to make maps and 3d models.
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#2
should be simple enough although it is platform specific. on linux you just check out the main git branch. go in to the Xonotic dir in a terminal and type in "./all update" and after it is done type in "./all compile" and it will compile everything. Then type in "./all run xonotic" and it will run the game. I have no clue how this would be done on windows although it might work if you used "win-bash" to run the "all" script
all is for naught when from him who doth not see
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#3
Thanks, I do run Ubuntu as my main os so this should work fine.
Howerever, this is what is prints out

jonathan@galaxy:~/Desktop/nexiuz2/Nexuiz$ ./all update
bash: ./all: No such file or directory

And by the way, what is a "main git branch"? sorry if its a noob question.
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#4
You want http://www.alienTRAP.org/ for Nexuiz. This forum abt Xonotic, while spawned from Nexuiz its not the same thing (specially not when it comes to the build system). Go here http://dev.xonotic.org/projects/xonotic/...ory_Access to find out how to access the Xonotic code and data.
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