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[NEEDS INFO] server setup issue

#1
Hi everybody,

I'm trying to mount a public server.

My problem: I managed to mount the server only once. I then managed to join it. But, when I stopped it, then restarted it, the server never didn't appear in the list anymore.
I also tried to reboot in the meantime, but the problem remains.

What I did: I just took the default server.cfg, put it in my \My Games\xonotic\data, and just modified the server name and sv_server 1.
I launched the .bat from C:\Program Files\xonotic-autobuild-downloader\Xonotic. Xonotic.exe is then launched successfully.

My config: Windows Vista, latest autobuild-downloader Xonotic version.
All firewall and antivirus off.

Anyone an idea?
Fat.bot.Slim
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#2
Do you have a router? If so, have you forwarded the port of the server ?

Perhaps you could pastebin the config you use at the moment, along with whatever the server console might try to tell you?
"Yes, there was a spambot some time ago on these forums." - aa
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#3
(06-03-2011, 08:55 AM)Rage_ATWM Wrote: and just modified the server name and sv_server 1.

I hope you meant sv_public instead of sv_server?

Remove your passwords before pastbining your server.cfg Wink
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#4
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#5
'Sv_public 0' at the top of your config should read 'sv_public 1' if you want your game to show in the list.
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#6
What I just would like to do is make the server publically visible. I will tweak it afterwards.

As for the server.cfg, i use the exact default one I found in /xonotic/server. I just modified the hostname field and sv_public 1.

When I launched the .bat, i got in the console:
Code:
Game is Xonotic using base gamedir data
Xonotic Windows 01:11:21 Jun  2 2011 - release
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnn
Loaded private ID key_0.d0si for key_0.d0pk (fingerprint: P8h
Skeletal animation uses SSE code path
execing quake.rc
execing default.cfg
execing defaultXonotic.cfg
Warning: Could not expand $qport in alias _if_dedicated
Warning: Could not expand $r_showsurfaces
Warning: Could not expand $gl_finish
execing cdtracks.cfg
execing balanceXonotic.cfg
execing ctfscoring-ai.cfg
execing effects-normal.cfg
execing physicsX.cfg
execing turrets.cfg
execing unit_machinegun.cfg
execing unit_hk.cfg
execing unit_hellion.cfg
execing unit_mlrs.cfg
execing unit_flac.cfg
execing unit_fusreac.cfg
execing unit_plasma.cfg
execing unit_plasma2.cfg
execing unit_tesla.cfg
execing unit_phaser.cfg
execing unit_walker.cfg
execing unit_ewheel.cfg
execing _hud_descriptions.cfg
execing hud_luminos.cfg
execing config.cfg
"maxplayers" set to "16"
execing data/campaign.cfg
execing config_update.cfg
Warning: Could not expand $vid_conwidth
Warning: Could not expand $vid_conheight
Warning: Could not expand $r_dynamic in alias _update_generic
execing font-xolonium.cfg
Warning: Could not expand $scr_loadingscreen_barheight
Warning: Could not expand $scr_infobar_height
Warning: Could not expand $* in alias scoreboard_columns_set
Invalid program name client !
client program not loaded.
couldn't exec autoexec.cfg
there is already a private key for 0
Server using port 26000
Server listening on address 0.0.0.0:26000
Server listening on address [0:0:0:0:0:0:0:0]:26000
After that, i got a long list of map-related warning messages.

Does this help?

Another thing: I use an internet box and I have both a local 192.168.xxx.xxx IP and a dynamic WAN IP.
All this could be source of some problem I guess.
Is it? If so, how could I overcome this?

Who said I'm a noob!!??
Fat.bot.Slim
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#7
Rage_ATWM Wrote:Another thing: I use an internet box and I have both a local 192.168.xxx.xxx IP and a dynamic WAN IP.
All this could be source of some problem I guess.
Is it? If so, how could I overcome this?

It's a good bet that it's the router then. Have you forwarded the necessary ports (in this case port 26000) on your router?

If you're looking for the router config page, it's usually at 192.168.0.1. It should be pretty self explanatory from there.
[Image: vN3NkMA]
(Idea stolen from Mr. Bougo. Hehehehe)
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