I know asking this is a bit silly given that there is no official Xonotic release yet, but I was referred back here from the Nexuiz forum.
When I use
&
in my mapinfo file to have players spawn without any weapons, using the scroll wheel causes error messages indicating that certain weapons are unavailable on the map to be displayed at the top of the page... These messages disappear when one picks up a weapon and then uses the scroll wheel.
Is this a bug, or desired behavior? If it is the latter, is there a way to suppress these error messages?
I'm currently running the GNU/Linux version of Nexuiz 2.5.2.
When I use
Code:
settemp_for_type all g_start_weapon_laser 0&
Code:
settemp_for_type all g_start_weapon_shotgun 0in my mapinfo file to have players spawn without any weapons, using the scroll wheel causes error messages indicating that certain weapons are unavailable on the map to be displayed at the top of the page... These messages disappear when one picks up a weapon and then uses the scroll wheel.
Is this a bug, or desired behavior? If it is the latter, is there a way to suppress these error messages?
I'm currently running the GNU/Linux version of Nexuiz 2.5.2.


For this particular scenario, I'm using NetRadiant to help create a building design, and Nexuiz/Xonotic will serve as a frontend for creating a virtual walk-through. Since there won't be anything to actually shoot at, there is no reason to give the user a weapon. And the error messages will be a bit out of place given my application.
![[Image: 4XODR.png]](http://i.imgur.com/4XODR.png)