Here's my concept for the ad.
Another concept.
Soundtrack:
Rising of the Phoenix.
-:02 seconds
Black screen.
:00 seconds
As the music starts playing, the blackness slowly starts fading. As it fades, we begin to see moving lights.
:10
At this point the blackness is completely done fading and we see a flythrough of dance or another map.
:13
When the drums start, the view transitions to a player navigating this map in a combat situation. Lots of bunnyhopping and movement, a few frags.
:26
When the high notes start, the camera detaches and becomes third person. A series of awesome frags are shown, each beginning in slowmo when the fight starts and accelerating to the end.
:34
When the electric noises start, our hero is shown going for the flag. However, he is apprehended by enemies. Slowmo-fastmo third person frags follow with a variety of weapons.
:50
The enemies are taken down and our hero grabs the flag. He jumps up onto the top level and begins moving home.
After this, we see the other guys respawn in their base and move into pursuit after grabbing a few guns.
:55
We see a row of people of the same team of the fc bunnyjump straight towards him, as the enemy is jumping over the division on the left of the base. There are two on a side, with a hole in the middle for the fc to pass through. As fc is passing through (bunnyjumping), he rotates, switches to nex, and time slows down. We see a series of closeups of the factions, slowly moving towards each other.
1:16
At the deep note, FC fires nex and takes out one of the enemy. Time speeds up again and factions engage in battle while fc heads home. When factions get in fighting range time slows down once more.
1:24
Here time begins to sporadically speed up and slow down as the factions do battle in a formation with one faction constantly running toward the other, they meet, and end up on the other side of the faction. They then attack again and so on. Variety of weapons used.
Battle happens in a figure eight formation, first a ground charge (switched sides), then laserjump into each other and airfight (again switched sides).
1:40
Two of the other faction meet fc and block him from entering the base. Fc goes on the offensive but is clearly taking a beating.
:49
FC is taken out and the flag drops. The two enemies scamper to reach the flag which is at a distance. Camera changes to position of a player to their side, with the zoom binoculars visible but no hud.
2:05
Time has been slowing down to this point and reaches its slowest. The sniper frags the two enemies with one shot when they align from his viewpoint. Sniper uncrouches and camera moves out, spirals around the sniper counter-clockwise looking at his face then moves to the flag, which is picked up by one of fc's team and then follows that person into the base.
2:31
We see a cap then instantly blackness. Xonotic logo becomes apparent.