10-04-2010, 03:39 AM
Hello!
I'am right now listening to all tracks in second poll:
http://forums.xonotic.org/showthread.php?tid=1063
And I've noticed that they have sligltly different volume levels (and bass levels). I'am no expert but maybe there could be something - maybe ReplayGain? - that would make those as close to each other as possible in all tracks, so players won't have to constantly change music volume while playing beacuse one track is superloud, and another is rather quiet...
What do you think, mr. Community?
Am I bothering you for a reason or not?
I'am right now listening to all tracks in second poll:
http://forums.xonotic.org/showthread.php?tid=1063
And I've noticed that they have sligltly different volume levels (and bass levels). I'am no expert but maybe there could be something - maybe ReplayGain? - that would make those as close to each other as possible in all tracks, so players won't have to constantly change music volume while playing beacuse one track is superloud, and another is rather quiet...
What do you think, mr. Community?
Am I bothering you for a reason or not?
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain