07-18-2011, 12:05 AM
I notice that bots will materialize on top of each other on the Solarium map that I've installed. Its kinda cool knocking out two bots at the same time. but I don't think that the bots should be materializing on top of each other. I'm not seeing this on any other maps I've installed.
What is the best way to troubleshoot where/what the issue is? I started the game in a console (I'm running Linux) and recorded part of the game play if someone is interested. I also looked over the output from the console and I didn't see anything in the output during the recording that would suggest an issue.
I'm seeing the following on the console when I quit playing Xonotic:
Collision_ValidateBrush: point #6 (-531.638611 -2876.000000 167.259857) infront
of plane #10 (-0.306920 0.940657 0.144794 -2518.002686)
3 unnamed
7
-532.444824 -2878.291016 167.006226
-532.444824 -2876.290527 167.006226
-531.389771 -2876.000000 167.338135
-531.389771 -2877.997314 167.338135
-532.249390 -2876.000000 165.772995
-532.249390 -2878.036865 165.772995
-531.638611 -2876.000000 167.259857
4
14
-1.000000 0.000000 0.000000 532.444824
1.000000 0.000000 0.000000 -531.389771
0.000000 -1.000000 0.000000 2878.291016
0.000000 1.000000 0.000000 -2876.000000
0.000000 0.000000 -1.000000 -165.772995
0.000000 0.000000 1.000000 167.337296
-0.300089 0.000000 0.953911 319.089783
0.877026 0.000000 -0.480443 -546.440979
-0.987431 0.000000 -0.158050 499.359375
0.306920 -0.940657 -0.144794 2519.884033
-0.306920 0.940657 0.144794 -2518.002686
0.267730 -0.963494 0.000000 2630.663818
0.000000 0.999692 -0.024805 -2879.263916
-0.000000 -0.979403 -0.201915 2785.285889
copying original lightmap 0 (512x512) to 0 (at 0,0)
copying original lightmap 2 (512x512) to 0 (at 512,0)
copying original lightmap 4 (512x512) to 0 (at 1024,0)
copying original lightmap 6 (512x512) to 0 (at 1536,0)
copying original lightmap 8 (512x512) to 0 (at 0,512)
copying original lightmap 10 (512x512) to 0 (at 512,512)
copying original lightmap 12 (512x512) to 0 (at 1024,512)
I'm also seeing the following on several maps I've installed:
WARNING: autogenerated mapinfo file maps/autogenerated/evil(space)ctf.mapinfo
has been loaded; please edit that file and move it to
maps/evil(space)ctf.mapinfo
Map bloodrage_v2 contains the legacy 'type' keyword which is deprecated and will
be removed in the future. Please migrate the mapinfo file to 'gametype'.
And I did come across:
couldn't exec maps/solarium.cfg
So did I not install the maps properly?
What is the best way to troubleshoot where/what the issue is? I started the game in a console (I'm running Linux) and recorded part of the game play if someone is interested. I also looked over the output from the console and I didn't see anything in the output during the recording that would suggest an issue.
I'm seeing the following on the console when I quit playing Xonotic:
Collision_ValidateBrush: point #6 (-531.638611 -2876.000000 167.259857) infront
of plane #10 (-0.306920 0.940657 0.144794 -2518.002686)
3 unnamed
7
-532.444824 -2878.291016 167.006226
-532.444824 -2876.290527 167.006226
-531.389771 -2876.000000 167.338135
-531.389771 -2877.997314 167.338135
-532.249390 -2876.000000 165.772995
-532.249390 -2878.036865 165.772995
-531.638611 -2876.000000 167.259857
4
14
-1.000000 0.000000 0.000000 532.444824
1.000000 0.000000 0.000000 -531.389771
0.000000 -1.000000 0.000000 2878.291016
0.000000 1.000000 0.000000 -2876.000000
0.000000 0.000000 -1.000000 -165.772995
0.000000 0.000000 1.000000 167.337296
-0.300089 0.000000 0.953911 319.089783
0.877026 0.000000 -0.480443 -546.440979
-0.987431 0.000000 -0.158050 499.359375
0.306920 -0.940657 -0.144794 2519.884033
-0.306920 0.940657 0.144794 -2518.002686
0.267730 -0.963494 0.000000 2630.663818
0.000000 0.999692 -0.024805 -2879.263916
-0.000000 -0.979403 -0.201915 2785.285889
copying original lightmap 0 (512x512) to 0 (at 0,0)
copying original lightmap 2 (512x512) to 0 (at 512,0)
copying original lightmap 4 (512x512) to 0 (at 1024,0)
copying original lightmap 6 (512x512) to 0 (at 1536,0)
copying original lightmap 8 (512x512) to 0 (at 0,512)
copying original lightmap 10 (512x512) to 0 (at 512,512)
copying original lightmap 12 (512x512) to 0 (at 1024,512)
I'm also seeing the following on several maps I've installed:
WARNING: autogenerated mapinfo file maps/autogenerated/evil(space)ctf.mapinfo
has been loaded; please edit that file and move it to
maps/evil(space)ctf.mapinfo
Map bloodrage_v2 contains the legacy 'type' keyword which is deprecated and will
be removed in the future. Please migrate the mapinfo file to 'gametype'.
And I did come across:
couldn't exec maps/solarium.cfg
So did I not install the maps properly?