09-24-2011, 03:57 PM
It looks like the game share the func-entities of quake (which is quite logical due its the quake engine).
But my problem is: Do all the funcs work ingame? It seems to me they do not. For example a simple func_door doesn't open if i stay in front of it, or a func_plat doesnt work either.
So are this funcs not implemented to the game itself? Or do I just something critically wrong? If not, I would be happy about a list of working funcs and triggers.
(Sry for my bad english..^^)
But my problem is: Do all the funcs work ingame? It seems to me they do not. For example a simple func_door doesn't open if i stay in front of it, or a func_plat doesnt work either.
So are this funcs not implemented to the game itself? Or do I just something critically wrong? If not, I would be happy about a list of working funcs and triggers.
(Sry for my bad english..^^)