11-06-2013, 04:59 AM
(This post was last modified: 11-06-2013, 07:17 AM by Electabuzz.)
i thought of an idea for a competitive gameplay called 6v6
Basically there are 6 players on each team but each of them have a different job(sort of like 6v6 tf2)
Jobs:
Roamer: each team must have only one roamer. The roamer has to be someone who is very good at strafe jumping, bunny jumping, laser/rocket jumping and using the grappling hook. The roamer is a source of distraction.
Leader: Each team must have a leader. The leader tells people what to do and decides everything on each team. The leader has to be the best player in each team, someone who has over 55 % accuracy in every weapon.
Pocket: The pocket always stays with the leader and protects him as the leader is the best player in your team and is the most important. The pocket must sacrifice himself if he has to for the leader. Each team can had 2 pockets at max.
Normal: there are 3 players left after 3 of them have a special job these players are just normal players. if necessary one of the normal players can play as the pocket to protect the leader but there must be at least 2 normal players at all times.
Rules
1. Grappling hook must be turned on but only the roamer and pockets are allowed to use it.
2. Roamer is not allowed to capture flags or keys
3.pockets are only allowed to use shotgun and explosive weapons
4.Pockets cant rocket jump or laser jump
5.only the leader/ normal players are allowed to use the nex
6.Pockets are allowed to laser jump in minstagib.
If you think this a is a good idea you can suggest anything that might improve it.
Basically there are 6 players on each team but each of them have a different job(sort of like 6v6 tf2)
Jobs:
Roamer: each team must have only one roamer. The roamer has to be someone who is very good at strafe jumping, bunny jumping, laser/rocket jumping and using the grappling hook. The roamer is a source of distraction.
Leader: Each team must have a leader. The leader tells people what to do and decides everything on each team. The leader has to be the best player in each team, someone who has over 55 % accuracy in every weapon.
Pocket: The pocket always stays with the leader and protects him as the leader is the best player in your team and is the most important. The pocket must sacrifice himself if he has to for the leader. Each team can had 2 pockets at max.
Normal: there are 3 players left after 3 of them have a special job these players are just normal players. if necessary one of the normal players can play as the pocket to protect the leader but there must be at least 2 normal players at all times.
Rules
1. Grappling hook must be turned on but only the roamer and pockets are allowed to use it.
2. Roamer is not allowed to capture flags or keys
3.pockets are only allowed to use shotgun and explosive weapons
4.Pockets cant rocket jump or laser jump
5.only the leader/ normal players are allowed to use the nex
6.Pockets are allowed to laser jump in minstagib.
If you think this a is a good idea you can suggest anything that might improve it.