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Xonotic 0.1 Preview Released

#1
Original post (with screenshots and movies) here

Today is an exciting day for us, as we are proud to bring you the first preview of Xonotic! There is a lot to tell, but since this release has already grown to a whopping 1.3GB – we will provide you with a download link right away. Please continue reading while it downloads. :-)
DOWNLOAD XONOTIC 0.1 PREVIEW HERE

Download via torrent
Download via HTTP

md5sum: aafb43893aa66e01488c817e3a60d96d

The last release of Nexuiz (2.5.2) was on the first of October 2009, and when we decided to fork early March 2010 we continued where we had left off with Nexuiz. Large parts of the code, graphics and music have been redone and have improved immensely. In over a year we have managed to make huge progress on pretty much every part of the game. However this release is still a preview, which means that bugs are likely to exist and that some of our decisions turn out to have unwanted side effects. This first preview also still has a limited number of maps, but we do have many maps being worked on for future releases! In the next sections we will explain what new features are available and the main things that have changed from Nexuiz.

Performance

Many things have progressed, both in features and graphics, and this usually takes its toll on the speed of the game. We are proud to say that even with the enormous amount of new stuff, Xonotic performs very well on most systems we have tested. One of the things that makes the game feel much more smooth is the change from 20 to 60 server frames per second. We have also been able to merge the D3D code into darkplaces, which has resulted in a fps improvement on all supported OSes!

With all the new graphics you do need more RAM to store these in memory, we consider 2GB RAM a minimum for the normal game, however we also provide versions with compressed textures which are more suitable for lower end hardware.

Panelhud

One of the most noticeable things is that the way the HUD is shown is now completely dynamic. Everything is divided into panels that can be individually customized and moved around. This way you can create the HUD config that provides you exactly the information you want, and where you want it. There also are various pre-made configurations you can choose from if you don’t want to spend the time to tweak everything.


Apart from the HUD, there now is a big set of new and good looking crosshairs. The crosshair now also provides you with more information about several things, like the Nex charge, picking up items and showing from which angle you’re being attacked. Updated Crosshairs based on the concepts below:

New menu

The menu theme has been updated and the options have been tuned to better reflect what values players are likely to change. This means that some options that were available before are now only accessible through the advanced menu or by editing the cvars directly.

The server menu now has a few extra logos that can help you to select the server you’d like to play on. The ‘AES’ symbol means that a server support encryption, the Xonotic logo means it is a ‘pure’ server and the third logo tells you that a server has IPv6 support.

Pure servers are a new concept in Xonotic, which basically tells you that on this server there are no gameplay changing settings enabled. On these servers you can expect to find a game the way we designed it, however server admins are still free to use their own settings as they like. For consistency, please do let your players know what has changed in the MOTD or server name.

Physics and balance

The physics and balance have both changed a lot, while still staying true to being a fast paced action game. Movement has been simplified in both the code and in the way it feels, it is now easier to gain speed and to do turns without losing a lot of speed. There is still some benefit to using strafing to gain speed, but this has been lowered to make the game more accessible to new players.

The entire weapon balance has been rewritten from scratch, and while we still have the old weapons, some of them have been given entirely new functions. Others have been tuned to be more balanced in relation to the other weapons. Some of the weapons have also gotten new models and/or textures, and we also have a brand new weapon: the minelayer. (Screenshots can be found of the minelayer below)

This balance part of the preview release is really a test to see how it works out. We have obviously been testing a lot, but this part is likely going to need fine tuning and we need your input to get it right for the final release.
New player models and animation

The old player models in Nexuiz were quite outdated, so we decided to remove them all and start from scratch. Currently we do not have as many models as we used to, but they are of much higher quality. The animations have also been done from scratch, and they are now well aligned with the player models.

In addition to the player models, some other models were updated like the flag model, armor models, and a few weapon models.

New Maps

Xonotic features several remade and brand new maps, many of which are entirely recreated with new visuals and gameplay tweaks. So far we have 4 DM maps and 2 CTF maps, however there are MANY other great maps made for Xonotic which are still waiting to be added that could even be added by a server owner if they want to.


Client authentication and encryption

We have created and integrated a new cryptography library which allows both servers and clients to authenticate. Currently this is only used to store records and make them persistent after nickname changes. In the future we can use this system for various other things like statistics tracking and achievements.

Additionally we have added optional AES encryption support, which allows clients to communicate privately to a server. This can be used to prevent various attacks against the udp protocol used to communicate.

Final thoughts

We hope you will enjoy playing this game as much as we enjoyed making it. Please spread the word about the release, and let us know how you like this preview. Bug reports can go to the development tracker, and discussion can be done on the forums or on irc. You can find us in #xonotic on QuakeNet for discussion, the same channel on freenode is meant for development related chat. Happy fragging.

You can find additional media, including advertisements on the media pages (check the menu for subpages) to help spread news and support Xonotic.
Before posting a reply, please read about the bikeshed.
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#2
Exclamation 
Thanks for the gift !
Downloading atm.
Merry xmas all !
Awesome, did Qz show you that ?
Nexuiz : I Reach the top5 of the ladder (even top3 I guess). Top1 French for quite some time (when active) of ladder. Top5 of some tournaments (if I remember well)
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#3
Yay Big Grin
He can talk the talk, but can he caulk the caulk?
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#4
Is it already christmas? Tongue
[Image: 21.png]
IRC (QuakeNet): #bot.xonotic | #xonotic.pickup | #xonotic | #xonotic.cup
Steam | Twitch.tv | YouTube
Movies: Mirification #1 | #2 | Mirificaption #1 | #3 | #4 | [BOT] Clan #3 | #5 | #6 | #7 | [BOT] Clan #4 | #8

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#5
I'll be giving this a go after work. I wonder how much has changed since the last time I messed with a development build. I imagine there's actually players online now Smile
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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#6
Having trouble hosting a dedicated server on SuSE linux32.

LHNET_Write: sendto returned error: Network is unreachable

Causing:

Error response from keygen server: Not allowed

After a while:

LHNET_Write: sendto returned error: Network is unreachable
LHNET_Write: sendto returned error: Network is unreachable
LHNET_Write: sendto returned error: Network is unreachable
LHNET_Write: sendto returned error: Network is unreachable
Xonotic Assasins!

Quote:<tChr^nsb> home
* pughar gives tChr^nsb a cookie
<Liquid-Sin> no cookies for me?
<pughar> gave the last one to him Smile
<Liquid-Sin> my luck...
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#7
YaHo0! This is great news!

Question: Will GIT still be up to date/still used for development? Is there any (performance?) advantage to downloading the preview?

Congrats, Devs and Contributers! Give yourself a cookie! Big Grin Angel Wink Tongue Cool Smile Exclamation Rolleyes Heart Shy Sleepy
nowego [MLP:FiM]
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#8
Also: Will there be a nexuiz-compat pack, so nexuiz maps can be used?

EDIT: Just as i posted this i saw the nexuiz-compat.pk3dir unzip ;D
He can talk the talk, but can he caulk the caulk?
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#9
Congrats everyone!

Hey we didn't make the slashdot OR phoronix front page? Son, I am disappoint. Sad
Links to my: SoundCloud and bandcamp accounts
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#10
Thanks dev team!
Nice present.

(12-23-2010, 06:22 PM)nowego4 Wrote: Is there any (performance?) advantage to downloading the preview?
For me, the beta is way less jerky than the git one.
Fat.bot.Slim
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#11
Smile
There's nothing better than getting off you butt and contributing to a community. There is no excuse when it comes to computers. Spend a little of you playing time, giving back Smile
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#12
(12-23-2010, 07:35 PM)FruitieX Wrote: Congrats everyone!

Hey we didn't make the slashdot OR phoronix front page? Son, I am disappoint. Sad

I blame the balance/physics Tongue btw, why would you want this website to hit slashdot. Bad things (see slashdot effect) happen when things light up slashdot.

(saw your signature and couldn't resist)
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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#13
Congrats Team Xonotic
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#14
http://www.youtube.com/watch?v=A9UdEwt1PGI As long as its on consoles it will never look as good. lol at the end it says its coming to PC. But I still don't think we have anything to worrie about
There's nothing better than getting off you butt and contributing to a community. There is no excuse when it comes to computers. Spend a little of you playing time, giving back Smile
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#15
Congratulations to all the developers, artists and contributors who allowed this release!

Now I'll have to find the time to try it... Big Grin
Ciao Smile
Massimo
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#16
(12-24-2010, 02:50 AM)Cuinnton Wrote: http://www.youtube.com/watch?v=A9UdEwt1PGI As long as its on consoles it will never look as good. lol at the end it says its coming to PC. But I still don't think we have anything to worrie about

The controversy surrounding it will keep PC gamers away from it since a simple google search brings up slashdot, the free download, the community statement, the thread that got locked by Khedrin, etc. and more importantly this. They might sell a few copies during a Steam sale or something, but I imagine the game will be dead. Enough of that though, we've already brought AT and IF up too many times. It's time to forget about them.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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#17
Damn, I got one Christmas present too early this year... Big Grin

Merry Christmas everyone, and congratulations to all developers!
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#18
Already played some rounds yesterday and I am hugely impressed. Graphics and performance are so, so much better than Nexuiz 2.5.2 and the game runs and feels great overall already!
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#19
Yay for release.

Also seems like it has been receiving a lot of positive feedback Smile
[Image: 542.png]

#deathmatchers @ irc.quakenet.org

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#20
PRESENTS??? I LOVE PRESENTS!!! Big Grin YAY!!!
MY NOOB STATS:
[Image: 788.png]
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#21
(12-24-2010, 07:01 AM)d2kx Wrote: Already played some rounds yesterday and I am hugely impressed. Graphics and performance are so, so much better than Nexuiz 2.5.2 and the game runs and feels great overall already!

My frame rate is capped at 120 instead of 46. Unless my last HDD was seriously way past FUBAR, I'd say they took some steroids to this game. Visually speaking, it looks the same as it did the last time I screwed with a git version.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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#22
hahaha Smile

surprise, surprise, what a christmas present...

What shall I say?
Happy Christmas and a happy new year!
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#23
AWESOME!!! Tongue

Never saw so much aktivity in the forums since Nexuiz gets forked.^^
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#24
Great to hear. Will download it the next days.
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#25
Yeehaw! Wonderful Christmas present devs.
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