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[SOLVED] map not running in xonotic

#1
I compile my map, run in xonotic and it works

I go back to radiant - change something - compile again

ad xonotic gives me this

WARNING: autogenerated mapinfo file maps/autogenerated/splike4.mapinfo has been loaded; please edit that file and move it to maps/splike4.mapinfo


then it proceeds to run an older copy of the map

I have checked... and there is no maps/autogenerated/splike4.mapinfo to move

Is there any way to fix this?

ps. Xonotic is last weeks git
Kubuntu 10.10
Ati mobility
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#2
Did you look in the hidden dir .xonotic/data/data/maps/autogenerated ?

In Dolphin or Konqueror look at the View menu for show hidden files.
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#3
yes... I checked there
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#4
After editing your map and recompiling did you restart Xonotic?

Instead of restarting, you can open the console and run "fs_rescan" this will reload all the game assets. Which should load the new map. If you're playing the map then you will need to also run "restart".

If you're using a server then prepend with rcon - "rcon fs_rescan" and "rcon restart" assuming you have the rcon password.
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#5
nope none of that makes a diffrence

ill attach the map file in question


Attached Files
.zip   splike4.map.zip (Size: 2.39 KB / Downloads: 4)
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#6
I made strafe map, and I want to test it but I can't!
"map <levelname> : start a new game (kicks off all players)" - this is what the console shows me. Anyone can help me pls?
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#7
sounds like there is a space in your map name, like deep blue. In this case you just rename it to deep_blue . if that isnt the problem please describe the problem a bit more and also provide the following lines from the console.
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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#8
Thank You very much, Cortez!
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#9
I'm still having trouble with my problem.
(its preventing me from doing any xonotic mapping)
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#10
(05-31-2011, 08:54 PM)hutty Wrote: I'm still having trouble with my problem.
(its preventing me from doing any xonotic mapping)

why dont you write your own .mapinfo?
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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#11
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#12
Thanks Spaceman... That fixed problem number one... however turns out there is more than just that...

now I get this error

couldn't exec maps/aquafur4.cfg

Here are some screen shots to explain the problem (attachments)


Attached Files Thumbnail(s)
       
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#13
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#14
I got it working!!!

turns out I had not edited the .mapinfo correctly

Thanks alot everyone especially Spaceman

(sorry I didn't reply earlier.... finals got in the way)
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