09-27-2012, 10:25 AM
(This post was last modified: 09-27-2012, 11:17 AM by TourianTourist.)
This would be a simple addition to the movement system. While you're crouching you can't walk off edges, it easily allows to stay on the corner and look straight down without falling off. It would be pretty in neat in some maps.
You might know this from Unreal Tournament or Minecraft. As a fan of both of these games I'm pretty used to this "edge crouching" and I regulary find myself trying that in Xonotic only to fall off...
A nice example would be the map Xoylent, if you go to the highest level it's really hard to safely look down there. It's mainly a help for looking down at edges. If you get hurt or release the crouch key, you fall down.
So, what do you think?
You might know this from Unreal Tournament or Minecraft. As a fan of both of these games I'm pretty used to this "edge crouching" and I regulary find myself trying that in Xonotic only to fall off...
A nice example would be the map Xoylent, if you go to the highest level it's really hard to safely look down there. It's mainly a help for looking down at edges. If you get hurt or release the crouch key, you fall down.
So, what do you think?