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[SOLVED] (solved) how to change (twick) the hook in a map?

#1
Is it possible to reduce the usage time on the hook as they gather in a map? I wish that time is of about 10 seconds before disappearing.
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#2
Enable the real hook (?).
Code:
g_grappling_hook 1
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#3
(08-10-2011, 11:26 AM)Mirio Wrote: Enable the real hook (?).
Code:
g_grappling_hook 1
No my friend, I mean I am doing a map in which I put a hook as a weapon. I want the player who picks up the hook can use it only for a few seconds. By default the hook can be used more than one minute I think. In this map the function of the hook is just to avoid falling into a deep pit, that's all.
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#4
You want to tweak the hook weapon balance settings, the relevant cvars start with g_balance_hook_primary_. I guess you're after g_balance_hook_primary_hooked_time_max.
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#5
(08-12-2011, 04:11 AM)Mr. Bougo Wrote: I guess you're after g_balance_hook_primary_hooked_time_max.
It is probably that.
So do you know how the setting into a map? The only parameters that I can change using the "N" key are ammo_cells, respawntime, respawntimejitter, team, cnt. Do I have to do a script?
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#6
You do indeed, in the mapinfo file. I suggest you read Docs/mapping.txt, it's a very important step in mapping, if you want to do things right. What you want is explained in Appendix A.

Now for my opinion in this subject... I would not do this if I were you, modified balance settings is something not everybody likes on their server (be it players or admins), so admins have the possibility to disable map-specific modifications using the g_mapinfo_settemp_acl cvar.
So, don't count on settemp to make your map playable.
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#7
(08-13-2011, 02:55 AM)Mr. Bougo Wrote: Now for my opinion in this subject... I would not do this if I were you, modified balance settings is something not everybody likes on their server (be it players or admins), so admins have the possibility to disable map-specific modifications using the g_mapinfo_settemp_acl cvar.
So, don't count on settemp to make your map playable.

thank you, I think I'll follow your advice, it's a shame because in this map there was a place for this tool to use as a portable teleporter. And thank you for that reference it will be very instructive for me to read it.
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#8
Hook uses fuel, and you likely have nothing else on your map that provides fuel. So, just setting ammo_fuel low may be good enough. Then the hook itself won't time out, but you can only use it once.
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#9
(08-14-2011, 05:46 AM)divVerent Wrote: Hook uses fuel, and you likely have nothing else on your map that provides fuel. So, just setting ammo_fuel low may be good enough. Then the hook itself won't time out, but you can only use it once.

Thank you, this is what I have done and I put the var in the .mapinfo and it works as I wanted. I did set up the fuel to 30 that give about less than 5 seconds of use.
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