final_rage_duel_v2: http://ompldr.org/vZzE0cw
I did some minor changes to the item and map layout of Final Rage by Munyul Verminard and tZork to make the map more balanced and hopefully enhance duel gameplay.
Changes:
-) Megahealth to Megaarmor teleporter repositioned
-) The Megaarmor in the main room is now replaced by a 50 armor and positioned at the former quad spawn
-) Rocketlauncher now spawns in the former GL room
-) GL is positioned in the main room
-) The window in the MH room is now slightly bigger
-) Some clipping at teleporters to avoid getting stuck
-) Some changes to health and ammunition positioning
I did some minor changes to the item and map layout of Final Rage by Munyul Verminard and tZork to make the map more balanced and hopefully enhance duel gameplay.
Changes:
-) Megahealth to Megaarmor teleporter repositioned
-) The Megaarmor in the main room is now replaced by a 50 armor and positioned at the former quad spawn
-) Rocketlauncher now spawns in the former GL room
-) GL is positioned in the main room
-) The window in the MH room is now slightly bigger
-) Some clipping at teleporters to avoid getting stuck
-) Some changes to health and ammunition positioning