Hi!
I just heard about Xonotic, and I think it's a really good step. I've been playing Nexuiz some hours now and then, and love it - it's plain simple frag fun! I hope Xonotic will take it to the next step (I have some ideas that I would like to share, but in another thread...).
Anyway, I was working on a piece of music, and thought I'd share it - it may be of interest (or not). It's kind of up-beat, and not really finished yet.
Space Base.mp3 (WIP)
EDIT: Final version is here: Space_Base-1.1.ogg
If anyone has any comments I'd love to hear them - I've never made game music before.
BTW - The name has nothing to do with the map with the same name - it's a pure coincidence...
EDIT: After reading up on the music guidelines (which all make sense), I realize that there may be too much high pitch instruments at places, and the Woo! Yeah! voices are probably also too much... Also, I have to work on the length/looping of course. Please comment!
I just heard about Xonotic, and I think it's a really good step. I've been playing Nexuiz some hours now and then, and love it - it's plain simple frag fun! I hope Xonotic will take it to the next step (I have some ideas that I would like to share, but in another thread...).
Anyway, I was working on a piece of music, and thought I'd share it - it may be of interest (or not). It's kind of up-beat, and not really finished yet.
Space Base.mp3 (WIP)
EDIT: Final version is here: Space_Base-1.1.ogg
If anyone has any comments I'd love to hear them - I've never made game music before.
BTW - The name has nothing to do with the map with the same name - it's a pure coincidence...
EDIT: After reading up on the music guidelines (which all make sense), I realize that there may be too much high pitch instruments at places, and the Woo! Yeah! voices are probably also too much... Also, I have to work on the length/looping of course. Please comment!