Hey this is the map im working on. As the title sais its a remake of facing worlds. It has vehicles.(vehicle clip texture would be nice)
I planned a remake for years and already made the bases but never finished.
only compiled bsp and cheap light; vis got my favourite 'max map visibility exceeded' error... but its enough for testing purposes
Download Alpha #2
download: http://www.mediafire.com/?7ek1t7s32gro12v (legacy download)
-.map, .blend, .xcf(minimap) files included
music: http://www.jamendo.com/en/track/352345/sun-chaser
some impressions:
gallery: http://www.mediafire.com/view/?ykrj398w1...n2kjs,grid
known bugs:
-missing ground texture
-some edges are misplaced(rather small issue)
-some textures are wrong
-model from red warpzone is slightly far away from the warpzone(0.0xxx untis)
ALPHA 2 INCOMING!
Download Alpha #2
Image Gallery of A2
-Made jumppads much weaker -now you wont get through the whole map in 15 sec.
-Added some rocks which make the map look more detailed
-Added moar vehicles
-Adjusted lightning a bit
let me know what you think
I planned a remake for years and already made the bases but never finished.
only compiled bsp and cheap light; vis got my favourite 'max map visibility exceeded' error... but its enough for testing purposes
Download Alpha #2
download: http://www.mediafire.com/?7ek1t7s32gro12v (legacy download)
-.map, .blend, .xcf(minimap) files included
music: http://www.jamendo.com/en/track/352345/sun-chaser
some impressions:
gallery: http://www.mediafire.com/view/?ykrj398w1...n2kjs,grid
known bugs:
-missing ground texture
-some edges are misplaced(rather small issue)
-some textures are wrong
-model from red warpzone is slightly far away from the warpzone(0.0xxx untis)
ALPHA 2 INCOMING!
Download Alpha #2
Image Gallery of A2
-Made jumppads much weaker -now you wont get through the whole map in 15 sec.
-Added some rocks which make the map look more detailed
-Added moar vehicles
-Adjusted lightning a bit
let me know what you think


![[Image: 115866.png]](http://stats.xonotic.org/static/badges/115866.png)


![[Image: facingworldsevolved.jpg]](http://imageshack.us/a/img221/5570/facingworldsevolved.jpg)
![[Image: 273.png]](http://stats.xonotic.org/static/badges/273.png)
![[Image: facing1.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing1.jpg)
x ![[Image: facing3.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing3.jpg)
![[Image: facing4.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing4.jpg)
![[Image: facing5.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing5.jpg)
![[Image: facing6.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing6.jpg)
![[Image: facing7.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing7.jpg)
![[Image: facing8.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing8.jpg)
![[Image: facing9.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing9.jpg)
![[Image: facing91.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing91.jpg)
![[Image: facing92.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing92.jpg)
![[Image: facing93.jpg]](https://dl.dropboxusercontent.com/u/90490112/facing93.jpg)
What I like about the minimap that you made it colorful, so it shows in which base you are. Nicely done. I wish you good luck with your map!
![[Image: 1594441-Z04SC2O.png]](http://sadpanda.us/images/1594441-Z04SC2O.png)
![[Image: 2170.png]](http://stats.xonotic.org/static/badges/2170.png)