05-31-2010, 07:06 PM
Can you PLEASE FIX Morphed's Trees (mtree.01, mtree.02 etc).
Both Nexuiz and Xonotic have the models, the textures (bark and leaves) and the shader for the leaves (tree.shader) using the nexuiz compatability pack (you have it if you downloaded from git, it's in a diffrent pk3 directory). (nexcompat-tree.shader)
In nexuiz the leaf shader works.
In xonotic it doesn't show up at all (the tree bark does, the shader doesn't). This suggests that there is a problem with using shaders in models in Xonotic.
Here are some Screenshots.
Nexuiz, notice the nice foliage:
More Nexuiz:
Now, Xonotic:
More XoNOtic:
See the diffrence. See that morhped trees are BROKEN in xonotic. See that you don't give a flying fuck because you don't use morphed's trees as misc_gamemodel but the person you hate does (you use misc_model probably, and thusly have the model compiled into your bsp and thus no problems perhaps... well that's a great way to have an ungainly huger BSP for little reason).
I asked that they be fixed a week ago on the IRC and was told:
"Get the FUCK OUT"
"FUCK YOU"
"FUCK OFF"
Thanks!
You'll probably never fix the trees because you showed that you don't give a flying fuck
"Get the FUCK OUT" "FUCK OFF"
These are the same trees seen in ons-reborn and the remake of great wall. They might not be misc_gamemodel there though.
Please fix. Please? Please don't have "fuck off fuck you fuck the bugs you report" attitude that you currently have.
Both Nexuiz and Xonotic have the models, the textures (bark and leaves) and the shader for the leaves (tree.shader) using the nexuiz compatability pack (you have it if you downloaded from git, it's in a diffrent pk3 directory). (nexcompat-tree.shader)
In nexuiz the leaf shader works.
In xonotic it doesn't show up at all (the tree bark does, the shader doesn't). This suggests that there is a problem with using shaders in models in Xonotic.
Here are some Screenshots.
Nexuiz, notice the nice foliage:
More Nexuiz:
Now, Xonotic:
More XoNOtic:
See the diffrence. See that morhped trees are BROKEN in xonotic. See that you don't give a flying fuck because you don't use morphed's trees as misc_gamemodel but the person you hate does (you use misc_model probably, and thusly have the model compiled into your bsp and thus no problems perhaps... well that's a great way to have an ungainly huger BSP for little reason).
I asked that they be fixed a week ago on the IRC and was told:
"Get the FUCK OUT"
"FUCK YOU"
"FUCK OFF"
Thanks!
You'll probably never fix the trees because you showed that you don't give a flying fuck
"Get the FUCK OUT" "FUCK OFF"
These are the same trees seen in ons-reborn and the remake of great wall. They might not be misc_gamemodel there though.
Please fix. Please? Please don't have "fuck off fuck you fuck the bugs you report" attitude that you currently have.