(05-30-2012, 07:13 AM)C.Brutail Wrote: Neither div0-stable nor master was updated since 2 weeks, so we cannot even test if the fix commited by divVerent works at all.
Can you just do a diff of that revision versus current git to make a patch to test?
For future reference and search engines: This particular issue only comes up when OpenGL 2.0 is disabled. More of an issue on older and more broken graphics card drivers where OpenGL 2.0 may not be supported.
Another issue with the OpenGL 1.x paths currently is that warp zones do not render at all. This makes glowplant for example unplayable. Are the OpenGL 1.x paths tested frequently enough to be able to be fully supported?
I'm at least a reasonably tolerable person to be around - Narcopic