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Funny, because I updated my autobuild about four hours before that screeny was posted and it looks nothing like that.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....
Oh wait.
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12-04-2011, 04:24 AM
(This post was last modified: 12-04-2011, 04:25 AM by Mepper.)
I had that too, and Halogene also. Xonotic logos everywhere.
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At first, I thought someone was trying a new HUD design or experiment in WIP stage. lol
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(11-20-2011, 06:42 AM)Justin Wrote: Fuun with mapping!!!
Space map here:
I jizzed in my pants.
bye / bad luck and have boredom
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I know it's bad. But from that time I' ve updated it a bit. In a present moment I can't see a thing cause I' ve lost my glasses. But when I find them I will go back to mapping and finish tjis map. I'm aslo glad cause I now I know how to resize those immense lights, and also many thanks to Kuniu and Morphed who were giving me some tips about mapping.
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12-07-2011, 12:30 AM
(This post was last modified: 12-07-2011, 11:51 AM by theShadow.)
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Is this the new machine gun model? Because if it is I am psyched!!!!
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Now that looks like a gun.
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I wonder what it will take to texture all those pretty bare-naked meshes shown in this thread...
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That model is a very good one! I like it indeed What weapon will it be?
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Looks like it would suit a machine gun or a hagar pretty well.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....
Oh wait.
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It's going to be the machinegun model, and as for textures, LJHutch finished the minstanex texture, and it is now in game. I will get ahold of him to see if he is willing to continue, since his work is top notch.
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12-07-2011, 10:49 AM
(This post was last modified: 12-07-2011, 10:49 AM by nowego4.)
Nice, also make sure you leave the multiple barrels in the middle so they can be animated (yes this is possible in DP, check overkill server).
And we need *changchangchang* instead of *tatatatat* for this to work
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yeah, i imagine some of the sounds, and possibly the muzzle flash could use a change to match.
also, uploaded a slightly better render ^
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<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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Well done Cortez666, cannot wait for that map to be released
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+1, I realy like where this is going
"One should strive to achieve; not sit in bitter regret."
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Somehow this looks like a neat space map layout to me (bird's eye perspective):
non-existent vis would be a problem (like for all space-maps) but if you keep the polycount low... i'd like to play on that
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that would be a pain to make in radiant :p
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12-09-2011, 09:48 AM
(This post was last modified: 12-09-2011, 09:49 AM by Lord Canistra.)
Why? Since vis is already buried, one can as well just scale and throw in this mesh with necessary corrections.
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the lower area
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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<Halogene> ok "n1" means "nice one"
<Halogene> "gl" means "good luck"
<Halogene> "fu" means "wow that was wickedly nice that frag"
Frogg on Instagram
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need the link, Kuniu. Not for screenshots. For download.
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Looks very nice, kuniu the frogg! Can't wait to see it on the autobuild server
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Great work kuniu and Cortez! Keep it up!
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